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Manipulator.h
1#pragma once
2
3namespace SharpKmyGfx
4{
5 ref class Transform;
6
7 public ref class Manipulator
8 {
9 public:
10 Manipulator(kmyGfx::Manipulator* ptr);
11 void setOrigin(int mode, bool global, bool center, array<Transform^> ^list);
13 void begin(float x, float y, unsigned short forceId);
14 void proc(float x, float y, array<Transform^> ^list);
15 void end();
16 void hilight(int pickupid);
17 void setScalePerWidth(bool up);
18 void hide();
19 void setVisibility(bool visibility);
20 kmyGfx::Manipulator* obj = nullptr;
21 };
22}
Definition: Manipulator.h:8
void setVisibility(bool visibility)
Definition: Manipulator.cpp:97
void proc(float x, float y, array< Transform^> ^list)
Definition: Manipulator.cpp:51
void begin(float x, float y, unsigned short forceId)
Definition: Manipulator.cpp:44
kmyGfx::Manipulator * obj
Definition: Manipulator.h:20
Manipulator(kmyGfx::Manipulator *ptr)
Definition: Manipulator.cpp:5
void hilight(int pickupid)
Definition: Manipulator.cpp:76
void end()
Definition: Manipulator.cpp:69
SharpKmyMath::Vector3 getOrigin()
Definition: Manipulator.cpp:29
void hide()
Definition: Manipulator.cpp:90
void setScalePerWidth(bool up)
Definition: Manipulator.cpp:83
void setOrigin(int mode, bool global, bool center, array< Transform^> ^list)
Definition: Manipulator.cpp:12
Definition: Asset.h:4
Definition: Vector3.h:7