3#include "Math/Matrix4.h"
7 ref class MaterialInstance;
8 ref class GeometryInstance;
25 kmyGfx::Primitive*
obj =
nullptr;
Definition: GeometryInstance.h:9
Definition: MaterialInstance.h:6
Definition: Primitive.h:11
GeometryInstance getGeometryInstance()
Definition: Primitive.cpp:77
void setVisibility(bool flg)
Definition: Primitive.cpp:5
kmyGfx::Primitive * obj
Definition: Primitive.h:25
void setPickupID(unsigned short id)
Definition: Primitive.cpp:34
void setOverrideColor(float r, float g, float b, float a)
Definition: Primitive.cpp:52
void stopPickup(bool flg)
Definition: Primitive.cpp:40
void setPosture(SharpKmyMath::Matrix4^ posture)
Definition: Primitive.cpp:11
void setDrawHidden(bool flg)
Definition: Primitive.cpp:46
MaterialInstance getMaterialInstance()
Definition: Primitive.cpp:65
void setOpacityMultiplier(float p)
Definition: Primitive.cpp:58
void setDisplayID(unsigned int id)
Definition: Primitive.cpp:28