5#include "Math/Vector3.h"
14 kmyGfx::VertexDescriptorHandle
vdh = -1;
23 void setData(array<VertexPositionTextureColor> ^list);
24 void setData(array<VertexPositionNormalTextureColor> ^list);
25 void setData(System::Collections::Generic::List<VertexPositionNormalMapTexture2Color> ^list);
26 void setData(array<System::Collections::Generic::List<VertexPositionNormalMapTexture2Color>^, 2> ^list,
29 void setDataWithoutCompress(array<System::Collections::Generic::List<VertexPositionNormalMapTexture2Color>^, 2> ^list,
32 void setData(array<SharpKmyMath::Vector3> ^list);
Definition: VertexBuffer.h:11
float minCornerZ
Definition: VertexBuffer.h:18
void Release()
Definition: VertexBuffer.cpp:17
void * ptr
Definition: VertexBuffer.h:17
float minCornerY
Definition: VertexBuffer.h:18
void setData(array< VertexPositionTextureColor > ^list)
Definition: VertexBuffer.cpp:25
kmyGfx::Buffer * vbo
Definition: VertexBuffer.h:13
float maxCornerX
Definition: VertexBuffer.h:19
float maxCornerY
Definition: VertexBuffer.h:19
int buffersize
Definition: VertexBuffer.h:16
float maxCornerZ
Definition: VertexBuffer.h:19
kmyGfx::VertexDescriptorHandle vdh
Definition: VertexBuffer.h:14
VertexBuffer()
Definition: VertexBuffer.cpp:5
float minCornerX
Definition: VertexBuffer.h:18
void setDataWithoutCompress(array< System::Collections::Generic::List< VertexPositionNormalMapTexture2Color >^, 2 > ^list, SharpKmyMath::Vector3 minedge, SharpKmyMath::Vector3 maxedge)
Definition: VertexBuffer.cpp:343
int vtxcount
Definition: VertexBuffer.h:15