Logo
SharpKmyGfx::BillboardChar Member List

This is the complete list of members for SharpKmyGfx::BillboardChar, including all inherited members.

addMotion(System::Guid guid, System::String^ name, UInt32 slicetype, UInt32 hdiv, UInt32 vdiv, UInt32 speed, UInt32 animtype, float angleOffset, float yOffset)SharpKmyGfx::BillboardChar
BillboardChar(unsigned int resolution, System::String^ shaderName, System::Guid guid)SharpKmyGfx::BillboardChar
BillboardChar(unsigned int resolution, bool useAlpha, bool useLighting, System::Guid guid)SharpKmyGfx::BillboardChar
BillboardChar(unsigned int resolution, System::Guid guid)SharpKmyGfx::BillboardChar
circleShadowResourceFinalize()SharpKmyGfx::BillboardCharstatic
circleShadowResourceInitialize()SharpKmyGfx::BillboardCharstatic
enableCascadeShadow(bool flg)SharpKmyGfx::BillboardCharstatic
getDivY()SharpKmyGfx::BillboardChar
getGeometryInstance()SharpKmyGfx::Primitive
getMaterialInstance()SharpKmyGfx::Primitive
getPhysicsObject()SharpKmyGfx::BillboardChar
getSize(SharpKmyMath::Vector2% size)SharpKmyGfx::BillboardChar
objSharpKmyGfx::Primitive
play(System::String^ name, bool force)SharpKmyGfx::BillboardChar
play(System::String^ name)SharpKmyGfx::BillboardChar
removeMotion(int index)SharpKmyGfx::BillboardChar
setBillboardMode(UInt32 mode)SharpKmyGfx::BillboardChar
setColor(float r, float g, float b, float a)SharpKmyGfx::BillboardChar
setDisplayID(unsigned int id)SharpKmyGfx::Primitive
setDrawHidden(bool flg)SharpKmyGfx::Primitive
setFlip(bool flipH, bool flipV)SharpKmyGfx::BillboardChar
setOpacityMultiplier(float p)SharpKmyGfx::Primitive
setOrtho(bool flg)SharpKmyGfx::BillboardCharstatic
setOverrideColor(float r, float g, float b, float a)SharpKmyGfx::Primitive
setPickupID(unsigned short id)SharpKmyGfx::Primitive
setPosture(SharpKmyMath::Matrix4^ posture)SharpKmyGfx::Primitive
setResolution(u32 resolution)SharpKmyGfx::BillboardChar
setScale(float scl)SharpKmyGfx::BillboardChar
setScale(float sclX, float sclY)SharpKmyGfx::BillboardChar
setTopViewMode(bool enabled)SharpKmyGfx::BillboardChar
setVisibility(bool flg)SharpKmyGfx::Primitive
setXY(int x, int y)SharpKmyGfx::BillboardChar
stopPickup(bool flg)SharpKmyGfx::Primitive
updateMotion(int index, System::Guid guid, System::String^ name, UInt32 hdiv, UInt32 vdiv, UInt32 speed, UInt32 animtype, float angleOffset, float yOffset)SharpKmyGfx::BillboardChar
~BillboardChar()SharpKmyGfx::BillboardChar