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SharpKmyGfx::ModelInstance Member List

This is the complete list of members for SharpKmyGfx::ModelInstance, including all inherited members.

addMotion(System::String ^name, ModelData ^motion, bool loop, bool useCombine)SharpKmyGfx::ModelInstance
addMotion(System::String ^name, ModelData ^motion, bool loop, bool useCombine, System::String ^stackName)SharpKmyGfx::ModelInstance
addMotion(System::String ^name, ModelData ^motion, float start, float end, bool loop, bool useCombine, System::String ^stackName)SharpKmyGfx::ModelInstance
buildingLightOn(bool flg)SharpKmyGfx::ModelInstance
clearMotion()SharpKmyGfx::ModelInstance
clearNodePosturePhysicsOverrideFlag()SharpKmyGfx::ModelInstance
containsMotion(System::String ^name)SharpKmyGfx::ModelInstance
enableFrustumCulling(bool flg)SharpKmyGfx::ModelInstance
getBound(SharpKmyMath::Vector3% min, SharpKmyMath::Vector3% max)SharpKmyGfx::ModelInstance
getMaterialCount()SharpKmyGfx::ModelInstance
getMaterialInstance(unsigned int idx)SharpKmyGfx::ModelInstance
getModel()SharpKmyGfx::ModelInstance
getModelInstanceListByStampGUID(System::Guid guid)SharpKmyGfx::ModelInstancestatic
getMorphBlend(System::String^ name)SharpKmyGfx::ModelInstance
getMorphNameList()SharpKmyGfx::ModelInstance
getMotionLoopCount()SharpKmyGfx::ModelInstance
getMotionNameList()SharpKmyGfx::ModelInstance
getNativeModelInstance()SharpKmyGfx::ModelInstance
getNodeMatrix(System::String ^name)SharpKmyGfx::ModelInstance
getPhysicsObject()SharpKmyGfx::ModelInstance
getRootNode()SharpKmyGfx::ModelInstance
getStampGUID()SharpKmyGfx::ModelInstance
maxXSharpKmyGfx::ModelInstance
maxYSharpKmyGfx::ModelInstance
maxZSharpKmyGfx::ModelInstance
mdlSharpKmyGfx::ModelInstance
minXSharpKmyGfx::ModelInstance
minYSharpKmyGfx::ModelInstance
minZSharpKmyGfx::ModelInstance
ModelInstance(ModelData^ data, array< Material^> ^list, System::Guid stampGUID)SharpKmyGfx::ModelInstance
ModelInstance(kmyGfx::ModelInstance *ptr)SharpKmyGfx::ModelInstance
obj2SharpKmyGfx::ModelInstance
playMotion(System::String^ name, float blendTime, bool force)SharpKmyGfx::ModelInstance
playMotion(System::String^ name, float blendTime)SharpKmyGfx::ModelInstance
removeAnimatedTransform(bool clearAnimation)SharpKmyGfx::ModelInstance
setDisplayID(unsigned int id)SharpKmyGfx::ModelInstance
setDrawHidden(bool flg)SharpKmyGfx::ModelInstance
setIgnoreMotion(int channel, System::Collections::Generic::List< System::String^> ^list)SharpKmyGfx::ModelInstance
setMaterial(int index, Material^ mtl)SharpKmyGfx::ModelInstance
setMorphBlend(System::String ^name, float blend)SharpKmyGfx::ModelInstance
setNodeMatrix(System::String ^name, SharpKmyMath::Matrix4 matrix)SharpKmyGfx::ModelInstance
setOpacityMultiplier(float p)SharpKmyGfx::ModelInstance
setOverrideColor(float r, float g, float b, float a)SharpKmyGfx::ModelInstance
setPickupID(unsigned short id)SharpKmyGfx::ModelInstance
setVisibility(bool flg)SharpKmyGfx::ModelInstance
stopPickup(bool flg)SharpKmyGfx::ModelInstance
~ModelInstance()SharpKmyGfx::ModelInstance