This is the complete list of members for SharpKmyGfx::SpriteBatch, including all inherited members.
createCommandList(Framebuffer^ fb, int screenWidth, int screenHeight) | SharpKmyGfx::SpriteBatch | |
drawLineRect(int x, int y, int offsetX, int offsetY, int w, int h, float rot, float r, float g, float b, float a, float scale, int zOrder) | SharpKmyGfx::SpriteBatch | |
drawLineRect(SharpKmyMath::Matrix4 mtx, int offsetX, int offsetY, int w, int h, float r, float g, float b, float a, int zOrder) | SharpKmyGfx::SpriteBatch | |
drawRect(int x, int y, int w, int h, float rot, float r, float g, float b, float a, float scale, bool clip, int zOrder) | SharpKmyGfx::SpriteBatch | |
drawRect(SharpKmyMath::Matrix4 mtx, int w, int h, float r, float g, float b, float a, bool clip, int zOrder) | SharpKmyGfx::SpriteBatch | |
drawSprite(Texture ^tex, int x, int y, int ofsx, int ofsy, int w, int h, float rot, float u0, float v0, float u1, float v1, float r, float g, float b, float a, int zOrder, Shader ^shd, bool clip) | SharpKmyGfx::SpriteBatch | |
drawSprite(SharpKmyMath::Matrix4 mtx, Texture^ tex, int ofsx, int ofsy, int w, int h, float u0, float v0, float u1, float v1, float r, float g, float b, float a, int zOrder, Shader^ shd, bool clip) | SharpKmyGfx::SpriteBatch | |
drawText(Font^ font, cli::array< byte >^ text, int x, int y, float r, float g, float b, float a, float scale, int zOrder, bool italic, bool clip) | SharpKmyGfx::SpriteBatch | |
drawText(SharpKmyMath::Matrix4 mtx, Font^ font, cli::array< byte >^ text, float r, float g, float b, float a, int zOrder, bool italic, bool clip) | SharpKmyGfx::SpriteBatch | |
makeMatrix(float posX, float posY, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float pivotX, float pivotY) | SharpKmyGfx::SpriteBatch | static |
obj | SharpKmyGfx::SpriteBatch | |
popClip() | SharpKmyGfx::SpriteBatch | |
pushClip(SharpKmyMath::Matrix4 mtx, int clipX, int clipY, int clipWidth, int clipHeight, bool recurisve) | SharpKmyGfx::SpriteBatch | |
Release() | SharpKmyGfx::SpriteBatch | |
resetMask() | SharpKmyGfx::SpriteBatch | |
setCameraMatrix(float fovy, float xAngle, float yAngle) | SharpKmyGfx::SpriteBatch | |
setLayer(int layer) | SharpKmyGfx::SpriteBatch | |
setMask(Texture^ tex, int x, int y, int ofsx, int ofsy, int w, int h, float rot, float u0, float v0, float u1, float v1, float r, float g, float b, float a) | SharpKmyGfx::SpriteBatch | |
setMask(SharpKmyMath::Matrix4 mtx, Texture^ tex, int ofsx, int ofsy, int w, int h, float u0, float v0, float u1, float v1, float r, float g, float b, float a) | SharpKmyGfx::SpriteBatch | |
setProjectionMatrix(SharpKmyMath::Matrix4 proj) | SharpKmyGfx::SpriteBatch | |
setScreenSizeX(int width, int height) | SharpKmyGfx::SpriteBatch | |
setViewMatrix(SharpKmyMath::Matrix4 view) | SharpKmyGfx::SpriteBatch | |
SpriteBatch() | SharpKmyGfx::SpriteBatch |