4#include "gfx/GameView.h"
5#include "gfx/GameView/Helper/GameViewDrawHook.h"
9 class NativeGameViewDrawHook :
public kmyGfx::GameViewDrawHook
12 void* owner =
nullptr;
13 void gameviewHookDraw(kmyGfx::GameViewDrawCommandBuffer &icb, kmyGfx::GameViewDrawHookPoint point)
override;
16 private ref class GameViewDrawHook
19 NativeGameViewDrawHook* native =
nullptr;
23 virtual void gameviewHookDraw(InternalCommandBuffer ^icb, GameViewDrawHookPoint point) {}
24 static void call(
void* obj, kmyGfx::GameViewDrawCommandBuffer* icb, kmyGfx::GameViewDrawHookPoint point);