5 private ref class ICBMaterial
11 void writeUniform(String^ name,
float v);
12 void writeUniform(String^ name,
float x,
float y);
13 void writeUniform(String^ name,
float x,
float y,
float z);
14 void writeUniform(String^ name,
float x,
float y,
float z,
float w);
16 Shader^ _shader =
nullptr;
21 float _lineWidth = 1.0f;
23 char* _materialUniform =
nullptr;
25 property IntPtr MaterialUniform
27 IntPtr get() {
return IntPtr(_materialUniform); }
CullType
Definition: GfxTypes.cs:75
PolygonMode
Definition: GfxTypes.cs:141