3#include "Math/Matrix4.h"
7 ref class MaterialInstance;
8 ref class GeometryInstance;
10 private ref class Primitive
13 void setVisibility(
bool flg);
15 void setPosture(XXSharpKmyMath::Matrix4^ posture);
16 void setDisplayID(
unsigned int id);
17 void setPickupID(
unsigned short id);
18 void stopPickup(
bool flg);
19 void setDrawHidden(
bool flg);
20 void setOverrideColor(
float r,
float g,
float b,
float a);
21 void setOpacityMultiplier(
float p);
22 MaterialInstance^ getMaterialInstance();
23 GeometryInstance^ getGeometryInstance();
25 kmyGfx::Primitive* obj =
nullptr;