kmy_for_yukar
SharpKmyCore
Gfx
RefCapture.h
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#pragma once
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namespace
XXSharpKmyMath{
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value struct
Vector3;
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};
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namespace
XXSharpKmyGfx
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{
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private ref class
RefCapture
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{
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/*
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* wʒů}bvLv`HDRtH[}bgŕۑB
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*/
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static
void
captureToFile(System::String^ path, GameView^ gameview, XXSharpKmyMath::Vector3 %pos,
int
size);
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};
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}
構築:
1.9.4