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RefCapture.h
1#pragma once
2
3namespace XXSharpKmyMath{
4 value struct Vector3;
5};
6
7namespace XXSharpKmyGfx
8{
9 private ref class RefCapture
10 {
11 /*
12 * wʒů‹}bvLv`HDRtH[}bgŕۑB
13 */
14 static void captureToFile(System::String^ path, GameView^ gameview, XXSharpKmyMath::Vector3 %pos, int size);
15 };
16}