5#include "Math/Vector3.h"
10 private ref class VertexBuffer
14 kmyGfx::VertexDescriptorHandle vdh = -1;
18 float minCornerX, minCornerY, minCornerZ;
19 float maxCornerX, maxCornerY, maxCornerZ;
23 void setData(array<VertexPositionTextureColor> ^list);
24 void setData(array<VertexPositionNormalTextureColor> ^list);
25 void setData(System::Collections::Generic::List<VertexPositionNormalMapTexture2Color> ^list);
26 void setData(array<System::Collections::Generic::List<VertexPositionNormalMapTexture2Color>^, 2> ^list,
27 XXSharpKmyMath::Vector3 minedge,
28 XXSharpKmyMath::Vector3 maxedge);
29 void setDataWithoutCompress(array<System::Collections::Generic::List<VertexPositionNormalMapTexture2Color>^, 2> ^list,
30 XXSharpKmyMath::Vector3 minedge,
31 XXSharpKmyMath::Vector3 maxedge);
32 void setData(array<XXSharpKmyMath::Vector3> ^list);