Yukar
Engine
MapSprite
Yukar.Engine.MapSprite メンバ一覧
継承メンバを含む
Yukar.Engine.MapSprite
の全メンバ一覧です。
addMotion
(string inName, Common.Resource.NSprite inEffect)
Yukar.Engine.MapSprite
contains2dMotion
(string inName)
Yukar.Engine.MapSprite
draw
(SharpKmyGfx.Render scn)
Yukar.Engine.MapSprite
virtual
draw
(SharpKmyGfx.Render scn, float elapsed)
Yukar.Engine.MapSprite
Drawable
()
SharpKmyGfx.Drawable
finalize
()
Yukar.Engine.MapSprite
getBound
(ref SharpKmyMath.Vector3 refMin, ref SharpKmyMath.Vector3 refMax)
Yukar.Engine.MapSprite
getPhysicsObject
()
Yukar.Engine.MapSprite
getPosition
()
Yukar.Engine.MapSprite
MapSprite
(ushort inPickupID, Common.Resource.NSpriteSet inSpriteSet=null, bool inAutoPlay=false)
Yukar.Engine.MapSprite
playMotion
(string inName)
Yukar.Engine.MapSprite
preloadMotion
(string inName)
Yukar.Engine.MapSprite
Release
()
SharpKmyGfx.Drawable
setDisplayID
(uint id)
Yukar.Engine.MapSprite
setDrawHidden
(bool flg)
Yukar.Engine.MapSprite
setL2W
(SharpKmyMath.Matrix4 m, float inAngle=0)
Yukar.Engine.MapSprite
setOpacityMultiplier
(float v)
Yukar.Engine.MapSprite
setOverrideColor
(SharpKmyGfx.Color c)
Yukar.Engine.MapSprite
setScale
(float inScale)
Yukar.Engine.MapSprite
setVisibility
(bool inIsVisibility)
Yukar.Engine.MapSprite
stopPickup
(bool flg)
Yukar.Engine.MapSprite
構築:
1.9.4