Logo
Yukar.Engine.SpriteFaceManager メンバ一覧

継承メンバを含む Yukar.Engine.SpriteFaceManager の全メンバ一覧です。

ApplyToFaceView(bool activeIsA, bool? useLighting, string blendShapeA, string blendShapeB)Yukar.Engine.SpriteFaceManager
DIALOGUE_SPRITE_AYukar.Engine.SpriteFaceManagerstatic
DIALOGUE_SPRITE_A_POS_XYukar.Engine.SpriteFaceManager
DIALOGUE_SPRITE_A_POS_YYukar.Engine.SpriteFaceManager
DIALOGUE_SPRITE_BYukar.Engine.SpriteFaceManagerstatic
DIALOGUE_SPRITE_B_POS_XYukar.Engine.SpriteFaceManager
DIALOGUE_SPRITE_B_POS_YYukar.Engine.SpriteFaceManager
DIALOGUE_SPRITE_MOVE_XYukar.Engine.SpriteFaceManager
DIALOGUE_SPRITE_MOVE_YYukar.Engine.SpriteFaceManager
DrawFace()Yukar.Engine.SpriteFaceManager
DrawFace(bool isA)Yukar.Engine.SpriteFaceManager
HideAll()Yukar.Engine.SpriteFaceManager
MAX_SPRITEYukar.Engine.SpriteFaceManagerstatic
SetBlinkInterval(bool isA, float param)Yukar.Engine.SpriteFaceManager
SetBlinkRate(bool isA, float param)Yukar.Engine.SpriteFaceManager
SetLipSpeed(bool isA, float param)Yukar.Engine.SpriteFaceManager
ShowFace(bool isA, bool active, Guid guid, string motion, bool flip)Yukar.Engine.SpriteFaceManager
ShowFace(bool isA, bool active, Guid guid, Common.Rom.Script.Attr index, bool flip, bool billboard)Yukar.Engine.SpriteFaceManager
Talk(bool isA)Yukar.Engine.SpriteFaceManager