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SharpKmyMath.Matrix4 メンバ一覧

継承メンバを含む SharpKmyMath.Matrix4 の全メンバ一覧です。

back()SharpKmyMath.Matrix4
down()SharpKmyMath.Matrix4
front()SharpKmyMath.Matrix4
getEularZXY()SharpKmyMath.Matrix4
getRotate()SharpKmyMath.Matrix4
getScale()SharpKmyMath.Matrix4
identity()SharpKmyMath.Matrix4static
inverse(Matrix4 m)SharpKmyMath.Matrix4static
kmyMathMatrix4GetEularZXY(Matrix4 m)SharpKmyMath.Matrix4
kmyMathMatrix4GetScale(Matrix4 m)SharpKmyMath.Matrix4
kmyMathMatrix4Inverse(Matrix4 m)SharpKmyMath.Matrix4
kmyMathMatrix4LookAt(Vector3 eye, Vector3 target, Vector3 up)SharpKmyMath.Matrix4
kmyMathMatrix4Mul(Matrix4 m1, Matrix4 m2)SharpKmyMath.Matrix4
kmyMathMatrix4Ortho(float left, float right, float top, float bottom, float znear, float zfar)SharpKmyMath.Matrix4
kmyMathMatrix4PerspectiveFOV(float fovy, float aspect, float znear, float zfar)SharpKmyMath.Matrix4
left()SharpKmyMath.Matrix4
lookat(Vector3 eye, Vector3 target, Vector3 upvec)SharpKmyMath.Matrix4static
m00SharpKmyMath.Matrix4
m01SharpKmyMath.Matrix4
m02SharpKmyMath.Matrix4
m03SharpKmyMath.Matrix4
m10SharpKmyMath.Matrix4
m11SharpKmyMath.Matrix4
m12SharpKmyMath.Matrix4
m13SharpKmyMath.Matrix4
m20SharpKmyMath.Matrix4
m21SharpKmyMath.Matrix4
m22SharpKmyMath.Matrix4
m23SharpKmyMath.Matrix4
m30SharpKmyMath.Matrix4
m31SharpKmyMath.Matrix4
m32SharpKmyMath.Matrix4
m33SharpKmyMath.Matrix4
Matrix4(float _m00, float _m01, float _m02, float _m03, float _m10, float _m11, float _m12, float _m13, float _m20, float _m21, float _m22, float _m23, float _m30, float _m31, float _m32, float _m33)SharpKmyMath.Matrix4
operator*(Matrix4 m1, Matrix4 m2)SharpKmyMath.Matrix4static
operator*(Matrix4 m, Vector3 v)SharpKmyMath.Matrix4static
operator*(Matrix4 m, Vector4 v)SharpKmyMath.Matrix4static
ortho(float left, float right, float top, float bottom, float znear, float zfar)SharpKmyMath.Matrix4static
perspectiveFOV(float fov, float asp, float znear, float zfar)SharpKmyMath.Matrix4static
right()SharpKmyMath.Matrix4
rotateX(float r)SharpKmyMath.Matrix4static
rotateY(float r)SharpKmyMath.Matrix4static
rotateZ(float r)SharpKmyMath.Matrix4static
scale(float x, float y, float z)SharpKmyMath.Matrix4static
scale()SharpKmyMath.Matrix4
scaleIdentity()SharpKmyMath.Matrix4
translate(float x, float y, float z)SharpKmyMath.Matrix4static
translateIdentity()SharpKmyMath.Matrix4
translation()SharpKmyMath.Matrix4
up()SharpKmyMath.Matrix4