Destroy() (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
GetLoopPoint(string path, out int loopStart, out int loopEnd) (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
GetSoundType(SoundType soundType) (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
Initialize() (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
InitializeSETypeCount(int inNormalSECount, int inArnisSECount) (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
IsBgmPlaying() (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
LoadSound(Common.Resource.SoundResource rom, bool getUniqueId=false) |
Yukar.Engine.Audio
|
static
|
PauseSound(int id) |
Yukar.Engine.Audio
|
static
|
PlayBgm(Common.Resource.SoundResource rom, float volume=1.0f, float tempo=1.0f) (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
PlayBgs(Common.Resource.SoundResource rom, float volume=1.0f, float tempo=1.0f) (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
PlaySound(int id, float pan=0f, float volume=1.0f, float tempo=1.0f, Audio.SoundType soundType=Audio.SoundType.Normal) (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
ResumeSound(int id) |
Yukar.Engine.Audio
|
static
|
SetDistanceScaleMaxDistance(float v) (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
SetListenerMatrix(SharpKmyMath.Matrix4 mtx) (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
setMasterVolume(float bgm, float se) (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
SetSePosition(int id, float x, float y, float z) |
Yukar.Engine.Audio
|
static
|
SetSEVolume(int id, float volume=1) |
Yukar.Engine.Audio
|
static
|
SoundType
列挙名 |
Yukar.Engine.Audio
|
|
StopAllSound() (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
StopBgm() (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
StopBgs() (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
StopSound(int loadedSeId) (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
UnloadAllSound() (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
UnloadSound(Common.Resource.SoundResource rom) (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|
UnloadSound(int id) (定義場所:
Yukar.Engine.Audio) |
Yukar.Engine.Audio
|
static
|