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Yukar.Engine.MapData メンバ一覧

継承メンバを含む Yukar.Engine.MapData の全メンバ一覧です。

addEvent(int x, int z) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
addEvent(Common.Rom.Map.EventRef ev) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
addLocalLight(Common.Rom.Map.LocalLight ll) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
addMapObject(float x, float z, Guid guid) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
addMapObject(Common.Rom.Map.MapObjectRef mr) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
addMapObjectInstance(Common.Rom.Map.MapObjectRef mor, List< Common.Rom.RomItem > list) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
addPlace(Common.Rom.Map.Place p) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
addStair(int x, int z, int index, bool extStair=false, Map.StairRef stair=null) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
addStair(Common.Rom.Map.StairRef sr, bool autoDirection=true) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
addStairHeight(float x, float z, float bh) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
afterViewPositionFixProc(SharpKmyGfx.Render scn) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
applyLight(SharpKmyGfx.GameView gv, SharpKmyMath.Matrix4 p, SharpKmyMath.Matrix4 v, bool stencilShadow, SharpKmyMath.Vector3 seListenerPos) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
bloomCoeff (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
chromabCoeff (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
convertValidName(Map inMap) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData static
Corner 列挙名 Yukar.Engine.MapData
currentRom (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
Destroy() (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
displayID (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
draw(SharpKmyGfx.Render scn) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
drawMapObject (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getAdjustedHeight(float x, float z) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getAspect() (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getBgChip() (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getCellIsRoof(int x, int z) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getCharacterHeight(float x, float z) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getChipIndex(Common.Resource.MapChip parts, bool autoAdd=true) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
GetChipInfo(int index) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getClusterByPosition(float x, float z) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getCollisionHeight(int x, int z) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
GetDrawInfo() (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getFurnitureHeight(int x, int z, int height=-1) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getHeightOnCantMove(float x, float z, float y) Yukar.Engine.MapData
getHeightOnCantMoveRev(float x, float z, float y) Yukar.Engine.MapData
getLightMatrix() (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getMapObjectInstance(int idx) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getMapObjectInstance(Map.MapObjectRef inRef) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getMapObjectInstanceByPickupID(ushort id) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getRidgeStairTexCoord(int index) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getRom() (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getRoofAdjustedHeight(float dx, float dz, float dy) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getSize() (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
GetSkyDrawer() (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getSlopeTexCoord(int index) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getStairDir(int x, int z) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getStairDirAuto(int x, int z) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getStairInfo(int index) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getStairStat(int x, int z, ref Common.Rom.Map.StairRef sr) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getStairTexCoord(int index, int mapHeightScale) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getTerrainHeight(int x, int z) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getTerrainInfo(int index) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getTerrainLiquidArea(int index) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getTerrainSquareShape(int index) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getTerrainTexCoordBottomRight(ChipInfo obj, int position, int height, bool isStairs=false, bool isBottom=false) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getTerrainTexCoordBottomRight(int index, int position, int height, bool isStairs=false) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getTerrainTexCoordCorner(ChipInfo chipInfo, Corner corner, int position, int height, bool isStairs=false, bool isBottom=false) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getTerrainTexCoordCorner(int index, Corner corner, int position, int height, bool isStairs=false) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getTerrainTexCoordTopLeft(ChipInfo obj, int position, int height, bool isStairs=false, bool isBottom=false) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getTerrainTexCoordTopLeft(int index, int position, int height, bool isStairs=false) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getTerrainWalkable(int index) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getValleyStairTexCoord(int index) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getWaveTexCoordBottomRight(int index) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
getWaveTexCoordTopLeft(int index) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
isEditor (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
isExpandViewRange (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
isStair(int index) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
isValidName(String inName) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData static
isWalkable(int x, int z) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
lightCoeff (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
MapCollisionsDepotWithBit Yukar.Engine.MapData
MapData(SharpKmyGfx.SpriteBatch s) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
mapDrawCallBack (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
mapInitialize (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
MapObjects (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
mapReset (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
mapRom (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
MAX_HEIGHT (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData static
mDebugMessage (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
mDebugMessageEnable (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
mDebugMessageX (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
mDebugMessageY (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
MIN_HEIGHT (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData static
pause() Yukar.Engine.MapData
PICKUP_DRAW_MAPOBJECT 列挙名 Yukar.Engine.MapData
pickupscene (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData static
progressListener (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
reloadAsset(bool isChangeSkyModel, bool isChangeEnvironmentEffect) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
removeEvent(Map.EventRef ev, Dictionary< Map, List< Map.Place > > removedPlaces) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
removeLocalLight(Common.Rom.Map.LocalLight ll) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
removeMapObject(Common.Rom.Map.MapObjectRef m) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
removePlace(Common.Rom.Map.Place p) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
removeStair(Common.Rom.Map.StairRef sr) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
renderSettings (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
Reset(bool terrainInit=true, bool useDirty=false) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
resume() Yukar.Engine.MapData
setDisplayID(uint displayID) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setDofCoeff(Vector3 dofCoeff) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setEventRangeColor(List< Map.EventRef > events) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setFogEnabled(bool @checked) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setGameViewRenderParams(SharpKmyGfx.GameView gv, RenderSettings rs) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData static
setLightCoeff(float bloom, float light, float chrom) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setLookAtPos(SharpKmyMath.Vector3 p) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setRenderSettings(RenderSettings renderSettings, bool forceReload=false) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setRom(Map data, bool topViewOnly, bool isForcedUpdate, uint displayID, bool terrainInit, bool useDirty=false, bool delayedSmoothing=true) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setRomImpl(Map data, bool isChangeScene, bool topViewOnly, bool terrainInit, bool useDirty=false, bool delayedSmoothing=true) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setRomWithoutGraphics(Map data) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setTerrain(int x, int z, int height, int attrib) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setTerrainAttr(int x, int z, int attr, Common.Rom.Map.AttribDir dir) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setTerrainHeight(int x, int z, int height) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
setTerrainUVFlip(int x, int z, Common.Rom.Map.AttribDir dir, bool flip) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
shadowUneditableArea (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
ShowPerformance (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
sky (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
STAIR_STAT 列挙名 Yukar.Engine.MapData
stairUpdate(int x, int y, int z, int scaleFactor) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
stopPickupExceptTerrain(bool flg) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
terrain (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
Update(float elapsed) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
updateBuildingLight() (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
updateCollisionDepotInUnity() (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
updateFogParam(SharpKmyMath.Matrix4 pm) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
updateMapHeightAndWalkableState(bool isEnableCalcBuildingObjectHeight=true) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData
updateMapObjectPosture(MapObjectInstance p, bool billboardable, float billboardAngle) (定義場所: Yukar.Engine.MapData) Yukar.Engine.MapData