goToClose() |
Yukar.Engine.MenuControllerBase
|
pure virtual
|
HideTitleScreen() |
Yukar.Engine.MenuControllerBase
|
pure virtual
|
IsClosing() |
Yukar.Engine.MenuControllerBase
|
pure virtual
|
isVisible() |
Yukar.Engine.MenuControllerBase
|
pure virtual
|
isVisibleDialogue() |
Yukar.Engine.MenuControllerBase
|
virtual
|
isVisibleInn() |
Yukar.Engine.MenuControllerBase
|
virtual
|
isVisibleItemMenu() |
Yukar.Engine.MenuControllerBase
|
virtual
|
isVisibleMessage() |
Yukar.Engine.MenuControllerBase
|
virtual
|
isVisibleSave() |
Yukar.Engine.MenuControllerBase
|
virtual
|
isVisibleShop() |
Yukar.Engine.MenuControllerBase
|
virtual
|
isVisibleTelop() |
Yukar.Engine.MenuControllerBase
|
virtual
|
isVisibleTitle() |
Yukar.Engine.MenuControllerBase
|
virtual
|
Parent
|
Yukar.Engine.MenuControllerBase
|
|
RefreshPartyChr() |
Yukar.Engine.MenuControllerBase
|
|
Release() (定義場所:
Yukar.Engine.MenuControllerBase) |
Yukar.Engine.MenuControllerBase
|
protected
virtual
|
Reset() |
Yukar.Engine.MenuControllerBase
|
|
ResetLayout(Common.Rom.LayoutProperties.LayoutNode.UsageInGame usage) (定義場所:
Yukar.Engine.MenuControllerBase) |
Yukar.Engine.MenuControllerBase
|
virtual
|
Show() |
Yukar.Engine.MenuControllerBase
|
pure virtual
|
ShowDialogue(string message, int winAlign, WindowTypes winType, AbstractRenderObject.GameContent.DialogueCharacterProperty leftCharacterProperty, AbstractRenderObject.GameContent.DialogueCharacterProperty rightCharacterProperty, Guid sender) |
Yukar.Engine.MenuControllerBase
|
virtual
|
ShowItemMenuScreen(Guid? layout=null) |
Yukar.Engine.MenuControllerBase
|
pure virtual
|
ShowMessage(string message, int winAlign, WindowTypes winType, Guid sender) |
Yukar.Engine.MenuControllerBase
|
virtual
|
ShowSaveScreen() |
Yukar.Engine.MenuControllerBase
|
pure virtual
|
ShowShop(Guid layoutGuid, Common.Rom.NItem[] items, int[] prices) |
Yukar.Engine.MenuControllerBase
|
virtual
|
ShowTitleScreen() |
Yukar.Engine.MenuControllerBase
|
pure virtual
|
UseItem(int target, Common.GameData.Party.ItemStack itemStack, bool isTry=false) |
Yukar.Engine.MenuControllerBase
|
pure virtual
|
UseSkill(Common.GameData.Hero user, int target, Common.Rom.NSkill skill) |
Yukar.Engine.MenuControllerBase
|
pure virtual
|
WindowTypes
列挙名 |
Yukar.Engine.MenuControllerBase
|
|