Master Menu †
The Master Menu provides a variety of tools for creating, managing, and specifying the various elements that make up a game.
- Map Editor
This editor is used to create maps of towns and dungeons, place cast members and events, and actually create the game.
- Resource Management
Check, add, and delete 3D models, images, sounds, and other resources used in the game.
You can create and manage data on cast members, magic, items, etc. that appear in the game.
- Game Definition
You can specify basic information about the game you are creating, including the game title, how it will operate, and common terminology.
- Layout Adjustment
You can create designs for game title screens, various menu screens, battle windows, etc.
- Camera Registration
The camera tool can be used to create camera work during events and battles.
- Variable Labels
You can list the events for which variables are used in the game for each map. You can also edit events directly from here.
- Sprite Tool
"Sprite data" can be created by combining multiple images for animation.