Steam Workshop

The Steam Workshop is a place where fans of the tool and community members can participate in creating content for games.
Users can share their own work and various types of assets with each other.
The following files are acceptable for sharing on RPG Developer Bakin.

Steam Workshop Page

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Register and Publish Your Files to the Steam Workshop

To publish your own game projects, stamps, and other resources, please follow the steps below.

  1. Click on "New Upload".
     
  2. From "Select the Game File," select the file you wish to upload and click the OK button. (Resource files (.exrbrなど) can also be selected from this dialog.)
     
  3. Compression and uploading of content will begin.
     
  4. Select the uploaded file from "Game Title", click "Publish Settings", and specify various settings in the Publish Tool dialog.
    What you specify in the Publish Tool can also be changed on the Steam Workshop.
    If you wish to have the title name or description of your content in more than one language, you can specify this on the Steam Workshop.
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Below is the feature to update files uploaded to the Steam Workshop.

Delete Data Already Published to Steam Workshop

  1. Select the game file you wish to delete from the contents list.
     
  2. Click the "Delete" button.

Download Users' Works from Steam Workshop.

To download other users' game files, you must subscribe in advance on the Steam Workshop page.

  1. Select the file you wish to subscribe to from the following page.
     
    https://steamcommunity.com/app/1036640/workshop/
     
  2. Click on "Subscribe".
     
  3. Select "Steam Workshop" from Bakin's Top Menu.
     
    ENユーザー作品をサブスクライブする.png
     
  4. Select the subscribed file in the contents list and click "Rename and Save Project".
     
  5. Name the file as you wish and save the file. The file will be saved in the form of a Zip file.
     
  6. Once saved, unzip the Zip file and extract it to any folder. This step is not necessary because the .csrbr files are unzipped upon import.
     
  7. If it is a project file (.rbr), select the file from the Top Menu > Local PC.
    For resource files (.exrbr), first open the project you wish to import and click the Add button in the Resources > Contents appropriate menu, or drag and drop the .exrbr file into the file tree.
    If it is a layout data file (.lyrbr), first open the project you want to import and right-click in the Layout Tool preview. Select "Load Layouts from File" from the context menu and specify the .lyrbr file you wish to import.
    The event plug-in (.csrbr) is imported by clicking the Add button in the "C# Program Assignment" field of the event sheet you wish to apply. Please specify the csrbr file. A Script folder is automatically generated in the project folder and the files in csrbr are extracted under it.

Attach file: fileENユーザー作品をサブスクライブする.png 136 download [Information] fileEN_2Dキャスト_steamWorkshop.png 149 download [Information] fileEN_Bakin__steamWorkshop.png 142 download [Information]

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Last-modified: 2023-09-20 (Wed) 00:08:51