#author("2022-10-03T00:19:46+00:00","default:admin","admin")
*About RPG Developer Bakin[#lacfff55]
Inheriting the SMILE GAME BUILDER product concept of "enjoying game production without programming knowledge," this software is an RPG production tool with greatly improved expressiveness and expandability, as well as ease of use.
We have enhanced and added various functions while maintaining the fun of creating SMILE GAME BUILDER.
#author("2022-10-04T12:36:56+00:00","default:admin","admin")
*About RPG Developer Bakin [#lacfff55]
RPG Developer Bakin (Bakin) is a game creation tool that allows anyone to enjoy creating RPGs with intuitive operations and advanced features without programming.
This wiki will explain each function in detail.

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#contents

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*RPG Developer Bakin Manual [#sd596602]

**Introduction [#i311ce51]
--[[First Things to Check]]
--[[About Various Types of Help]]
--[[System Requirements]]
--[[For Those Who Are New to This Tool]]
--[[When Problems Occur]]

**Top Menu [#i311ce51]
--[[Create New]]
--[[History]]
--[[Local PC]]
--[[Game Gallery]]
--[[Steam Workshop]]
--[[Assets Showcase]]
--[[Info and Tips]]
--[[Configuration]]
--[[Multiple Launch of Bakin]]

**Map Editor [#rfa75b16]
--[[Map Editor Overview]]
--[[Master Menu]]
---[[Resource Management]]
---[[Database]]
---[[Game Definition]]
---[[Layout Adjustment]]
---[[Camera Registration]]
---[[Variable Labels]]
---[[Sprite Tool]]
--[[Shortcut Key List]]

**Various Palettes used on the Edit Screen [#k64bf2b9]
--[[Map List Palette]]
--[[Map Settings Palette]]
--[[Placed List Palette]]
--[[Common Event Palette]]
--[[Tools Palette]]
--[[Stamps Palette]]

**Events ( Event Sheets/Event Panels ) [#h4626ef0]
--[[Event Overview]]
--[[Event Editor Features]]
--[[Description of Each Event Panel]]
---[[Conversation]]
---[[Screen Effects]]
---[[Cameras]]
---[[Player]]
---[[Party]]
---[[Statuses]]
---[[Events]]
---[[Sounds]]
---[[Variable Boxes]]
---[[Switches]]
---[[Conditional Judgment]]
---[[Control]]
---[[Battles]]
---[[Others]]
--[[Text Decoration/Command Input Support]]

**Resource Management [#u0a87ff3]
--[[Terrains]]
--[[3D Stamps]]
---[[Models]]
---[[Textures]]
---[[Motions]]
---[[Physics Settings]]
---[[Particles]]
---[[Materials]]
---[[応用]]

--[[3D Stamps - Import and Export]]
--[[2D Stamps]]
---[[Slice Animation]]
---[[Sprites]]
---[[Images]]
---[[応用]]

**Other Resources [#s018a7bb]
--[[2D Stamps - Import and Export]]
--[[Sounds]]
--[[Movies]]
--[[System Resources]]

**Database [#ec869462]
--[[Casts]]
--[[Items]]
--[[Skills]]
--[[Classes]]
--[[State Definition]]
--[[Attribute Definition]]

**Game Definition [#a251f8b9]
--[[Start Settings]]
--[[Rules and Operation]]
--[[Project Settings]]
--[[Common Terms]]

**Layout Adjustment [#u2dcbf88]
--[[Layout Tool Overview]]
--[[List of Screen Lists and Types of Layout Parts Used]]
--[[Types of Layout Parts and Properties]]
--[[Additional Layout Parts Diagram]]

**Camera Tool [#heca7d1a]
--[[Camera Tool]]
--[[What the Camera Tool Can Do]]

**Variable Labels [#f0c36af1]
--[[Maps]]
--[[Details of Label Variables]]

**Sprite Tool [#k0c45c78]
--[[Sprite List]]
--[[Sprite Tool]]

**Utilities [#ecdc3d92]
--[[Published Work Export]]

**Specifications of Various Assets [#c698877e]
--[[Terrains]]
--[[Assets - Terrains]]
--[[Objects]]
--[[Textures]]
--[[Particles]]
--[[3D Characters]]
--[[2D Characters]]
--[[3D Textures]]
--[[Assets - Particles]]
--[[Shaders]]
--[[Motion Name Rules]]
--[[3D Models]]
--[[3D Character Shader]]


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