#author("2022-10-05T01:16:31+00:00","default:admin","admin") *About RPG Developer Bakin [#lacfff55] RPG Developer Bakin (Bakin) is a game creation tool that allows anyone to enjoy creating RPGs with intuitive operations and advanced features without programming. This wiki will explain each function in detail. > #contents ---- *RPG Developer Bakin Manual [#sd596602] **Introduction [#i311ce51] --[[First Things to Check]] --[[About Various Types of Help]] --[[System Requirements]] --[[For Those Who Are New to This Tool]] --[[When Problems Occur]] **Top Menu [#i311ce51] --[[Create New]] --[[History]] --[[Local PC]] --[[Game Gallery]] --[[Steam Workshop]] --[[Assets Showcase]] --[[Info and Tips]] --[[Configuration]] --[[Multiple Launch of Bakin]] **Map Editor [#rfa75b16] --[[Map Editor Overview]] --[[Master Menu]] ---[[Resource Management]] ---[[Database]] ---[[Game Definition]] ---[[Layout Adjustment]] ---[[Camera Registration]] ---[[Variable Labels]] ---[[Sprite Tool]] --[[Shortcut Key List]] **Various Palettes used on the Edit Screen [#k64bf2b9] --[[Map List Palette]] --[[Map Settings Palette]] --[[Placed List Palette]] --[[Common Event Palette]] --[[Tools Palette]] --[[Stamps Palette]] **Events ( Event Sheets/Event Panels ) [#h4626ef0] --[[Event Overview]] --[[Event Editor Features]] --[[Description of Each Event Panel]] ---[[Conversation]] ---[[Screen Effects]] ---[[Cameras]] ---[[Player]] ---[[Party]] ---[[Statuses]] ---[[Events]] ---[[Sounds]] ---[[Variable Boxes]] ---[[Switches]] ---[[Conditional Judgment]] ---[[Control]] ---[[Battles]] ---[[Others]] --[[Text Decoration/Command Input Support]] **Resource Management [#u0a87ff3] --[[Terrains]] --[[3D Stamps]] ---[[Models]] ---[[Textures]] ---[[Motions]] ---[[Physics Settings]] ---[[Particles]] ---[[Materials]] --[[3D Stamps - Import and Export]] --[[2D Stamps]] ---[[Slice Animation]] ---[[Sprites]] ---[[Images]] --[[2D Stamps - Import and Export]] --[[Sounds]] --[[Movies]] --[[System Resources]] **Database [#ec869462] --[[Casts]] --[[Items]] --[[Skills]] --[[Classes]] --[[State Definition]] --[[Attribute Definition]] **Game Definition [#a251f8b9] --[[Start Settings]] --[[Rules and Operation]] --[[Project Settings]] --[[Common Terms]] **Layout Adjustment [#u2dcbf88] --[[Layout Tool Overview]] --[[List of Screen Lists and Types of Layout Parts Used]] --[[Types of Layout Parts and Properties]] --[[Additional Layout Parts Diagram]] **Camera Tool [#heca7d1a] --[[Camera Tool]] --[[What the Camera Tool Can Do]] **Variable Labels [#f0c36af1] --[[Maps]] --[[Details of Label Variables]] **Sprite Tool [#k0c45c78] --[[What the Sprite Tool Can Do]] **Utilities [#ecdc3d92] --[[Published Work Export]] **Specifications of Various Assets [#c698877e] --[[Assets - Terrains]] --[[Objects]] --[[3D Characters]] --[[2D Characters]] --[[3D Textures]] --[[Assets - Particles]] --[[Shaders]] --[[Motion Name Rules]] --[[3D Character Shader]]