Event Panels (Command Scripts)

The commands for the various events that specify the progression, control, and effects of the game are grouped by category and can be selected from the "Command Selector" dialog.
For more information on each event panel, please see the description page for each section.

Command Selector

This dialog allows you to select an event panel.
It appears when you press the Add button (Panel mode: + symbol, Text mode: Insert Event Panel button) in the script edit screen of the Event Editor.

Command_Selector.png
 

Event Panels

Actions within an event, such as "having a conversation" or "assigning to a variable," are configured using event panels.
Each event panel has various setting options.
For more information on each event panel, please see the respective category of events.

EventPanel_sample.png

An event panel with a clock icon indicates that a time lapse will occur during the execution of that panel.
In other words, panels without a clock icon are essentially executed instantaneously in a single frame.
Even in parallel events, these clock-indicated panels do not execute the next panel until it is completed.

Panelmode_watch.png
 
Textmode_watch.png

Attach file: fileTextmode_watch.png 19 download [Information] filePanelmode_watch.png 16 download [Information] fileEventPanel_sample.png 19 download [Information] fileCommand_Selector.png 113 download [Information]

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Last-modified: 2025-04-02 (Wed) 08:53:10