![]() |
|
#include <Task.h>
Public Member Functions | |
| Task () | |
| void | Release () |
| virtual void | initialize () |
| virtual void | update (float) |
| virtual void | startFixedUpdate (float) |
| virtual void | afterAnimate (float) |
| virtual void | afterSimulate (float) |
| virtual void | finalize () |
Static Public Member Functions | |
| static void | addTask (Task ^t) |
| static void | removeTask (Task ^t) |
| static void | run (bool flg) |
| static void | onInitialize (void *managed) |
| static void | onFinalize (void *managed) |
| static void | onStartFixedUpdate (void *manged, float delta) |
| static void | onAfterAnimate (void *manged, float delta) |
| static void | onAfterSimulate (void *manged, float delta) |
| static void | onUpdate (void *managed, float elapsed) |
| static void | shutdown () |
| static void | setTimeScale (float) |
Public Attributes | |
| subTask * | obj |
| System::Runtime::InteropServices::GCHandle | handle |
| SharpKmyBase::Task::Task | ( | ) |
|
static |
|
virtual |
Reimplemented in Yukar.Engine.GameMain.
|
virtual |
Reimplemented in Yukar.Engine.GameMain.
|
virtual |
Reimplemented in Yukar.Engine.GameMain.
|
virtual |
Reimplemented in Yukar.Engine.GameMain.
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
| void SharpKmyBase::Task::Release | ( | ) |
|
static |
|
static |
|
static |
|
static |
|
virtual |
Reimplemented in Yukar.Engine.GameMain.
|
virtual |
Reimplemented in Yukar.Engine.GameMain.
| System::Runtime::InteropServices::GCHandle SharpKmyBase::Task::handle |
| subTask* SharpKmyBase::Task::obj |