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Public Member Functions | Static Public Member Functions | List of all members
SharpKmyBase.Task Class Reference
Inheritance diagram for SharpKmyBase.Task:
Yukar.Engine.GameMain

Public Member Functions

 Task ()
 
void Release ()
 
virtual void initialize ()
 
virtual void update (float delta)
 
virtual void startFixedUpdate (float delta)
 
virtual void afterAnimate (float delta)
 
virtual void afterSimulate (float delta)
 
virtual void finalize ()
 

Static Public Member Functions

static void addTask (Task t)
 
static void removeTask (Task t)
 
static void run (bool flg)
 
static void shutdown ()
 
static void setTimeScale (float scale)
 

Constructor & Destructor Documentation

◆ Task()

SharpKmyBase.Task.Task ( )

Member Function Documentation

◆ addTask()

static void SharpKmyBase.Task.addTask ( Task  t)
static

◆ afterAnimate()

virtual void SharpKmyBase.Task.afterAnimate ( float  delta)
virtual

Reimplemented in Yukar.Engine.GameMain.

◆ afterSimulate()

virtual void SharpKmyBase.Task.afterSimulate ( float  delta)
virtual

Reimplemented in Yukar.Engine.GameMain.

◆ finalize()

virtual void SharpKmyBase.Task.finalize ( )
virtual

Reimplemented in Yukar.Engine.GameMain.

◆ initialize()

virtual void SharpKmyBase.Task.initialize ( )
virtual

Reimplemented in Yukar.Engine.GameMain.

◆ Release()

void SharpKmyBase.Task.Release ( )

◆ removeTask()

static void SharpKmyBase.Task.removeTask ( Task  t)
static

◆ run()

static void SharpKmyBase.Task.run ( bool  flg)
static

◆ setTimeScale()

static void SharpKmyBase.Task.setTimeScale ( float  scale)
static

◆ shutdown()

static void SharpKmyBase.Task.shutdown ( )
static

◆ startFixedUpdate()

virtual void SharpKmyBase.Task.startFixedUpdate ( float  delta)
virtual

Reimplemented in Yukar.Engine.GameMain.

◆ update()

virtual void SharpKmyBase.Task.update ( float  delta)
virtual

Reimplemented in Yukar.Engine.GameMain.