#include <UniformWriter.h>
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void | write (String^ name, float v) |
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void | write (String^ name, float x, float y) |
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void | write (String^ name, float x, float y, float z) |
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void | write (String^ name, float x, float y, float z, float w) |
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◆ write() [1/4]
void SharpKmyGfx::UniformWriter::write |
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String^ |
name, |
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float |
v |
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) |
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◆ write() [2/4]
void SharpKmyGfx::UniformWriter::write |
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String^ |
name, |
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float |
x, |
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float |
y |
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) |
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◆ write() [3/4]
void SharpKmyGfx::UniformWriter::write |
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String^ |
name, |
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float |
x, |
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float |
y, |
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float |
z |
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) |
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◆ write() [4/4]
void SharpKmyGfx::UniformWriter::write |
( |
String^ |
name, |
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float |
x, |
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float |
y, |
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float |
z, |
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float |
w |
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) |
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◆ materialBufferIndex
int SharpKmyGfx::UniformWriter::materialBufferIndex = 0 |
◆ ptr
void* SharpKmyGfx::UniformWriter::ptr |
◆ shd
kmyGfx::Shader* SharpKmyGfx::UniformWriter::shd |