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#include <Peripheral.h>
Public Member Functions | |
| Controller () | |
| void | Release () |
| void | addInput (System::String ^name, int deviceId, INPUTID inputId, float threshold) |
| float | getValue (System::String ^name) |
| float | getOldValue (System::String ^name) |
| bool | isDown (System::String ^name) |
| bool | isUp (System::String ^name) |
| bool | isHold (System::String ^name) |
| bool | isRelease (System::String ^name) |
| bool | isDownAny (int deviceId) |
| void | update (float elapsed) |
| void | setGamePadID (int id, bool force) |
Public Attributes | |
| kmyIO::Controller * | obj = nullptr |
| SharpKmyIO::Controller::Controller | ( | ) |
| void SharpKmyIO::Controller::addInput | ( | System::String ^ | name, |
| int | deviceId, | ||
| INPUTID | inputId, | ||
| float | threshold | ||
| ) |
| float SharpKmyIO::Controller::getOldValue | ( | System::String ^ | name | ) |
| float SharpKmyIO::Controller::getValue | ( | System::String ^ | name | ) |
| bool SharpKmyIO::Controller::isDown | ( | System::String ^ | name | ) |
| bool SharpKmyIO::Controller::isDownAny | ( | int | deviceId | ) |
| bool SharpKmyIO::Controller::isHold | ( | System::String ^ | name | ) |
| bool SharpKmyIO::Controller::isRelease | ( | System::String ^ | name | ) |
| bool SharpKmyIO::Controller::isUp | ( | System::String ^ | name | ) |
| void SharpKmyIO::Controller::Release | ( | ) |
| void SharpKmyIO::Controller::setGamePadID | ( | int | id, |
| bool | force | ||
| ) |
| void SharpKmyIO::Controller::update | ( | float | elapsed | ) |
| kmyIO::Controller* SharpKmyIO::Controller::obj = nullptr |