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This is the complete list of members for Yukar.Engine.Input, including all inherited members.
| DisableFlag | Yukar.Engine.Input | static |
| DisableFlags enum name | Yukar.Engine.Input | |
| finalize() | Yukar.Engine.Input | static |
| GameState enum name | Yukar.Engine.Input | |
| GetAxis(KeyStates keyState, GameState gameState=GameState.WALK, bool useDeadzone=false, bool useAxisThreshold=true) | Yukar.Engine.Input | static |
| GetState(StateType type, GameState gameState=GameState.WALK) | Yukar.Engine.Input | static |
| getTouchPos(int id) | Yukar.Engine.Input | static |
| Initialize(GameMain inGameMain, bool noWaring=false) | Yukar.Engine.Input | static |
| IsDownAny(int deviceId) | Yukar.Engine.Input | static |
| isTouchDown(GameState gameState=GameState.WALK) | Yukar.Engine.Input | static |
| isTouchHold(GameState gameState=GameState.WALK) | Yukar.Engine.Input | static |
| isTouchUp(GameState gameState=GameState.WALK) | Yukar.Engine.Input | static |
| KeyIndexes enum name | Yukar.Engine.Input | |
| KeyStates enum name | Yukar.Engine.Input | |
| KeyTest(StateType type, KeyStates key, GameState gameState) | Yukar.Engine.Input | static |
| LockMouseCorsor(bool needLock) | Yukar.Engine.Input | static |
| StateType enum name | Yukar.Engine.Input | |
| UpdateFromTool() | Yukar.Engine.Input | static |