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Yukar.Engine.MapData Member List

This is the complete list of members for Yukar.Engine.MapData, including all inherited members.

addEvent(int x, int z)Yukar.Engine.MapData
addEvent(Common.Rom.Map.EventRef ev)Yukar.Engine.MapData
addLocalLight(Common.Rom.Map.LocalLight ll)Yukar.Engine.MapData
addMapObject(float x, float z, Guid guid)Yukar.Engine.MapData
addMapObject(Common.Rom.Map.MapObjectRef mr)Yukar.Engine.MapData
addMapObjectInstance(Common.Rom.Map.MapObjectRef mor, List< Common.Rom.RomItem > list)Yukar.Engine.MapData
addPlace(Common.Rom.Map.Place p)Yukar.Engine.MapData
addStair(int x, int z, int index, bool extStair=false, Map.StairRef stair=null)Yukar.Engine.MapData
addStair(Common.Rom.Map.StairRef sr, bool autoDirection=true)Yukar.Engine.MapData
addStairHeight(float x, float z, float bh)Yukar.Engine.MapData
afterViewPositionFixProc(SharpKmyGfx.Render scn)Yukar.Engine.MapData
applyLight(SharpKmyGfx.GameView gv, SharpKmyMath.Matrix4 p, SharpKmyMath.Matrix4 v, bool stencilShadow, SharpKmyMath.Vector3 seListenerPos)Yukar.Engine.MapData
applyRenderSettings(SharpKmyGfx.GameView gv, RenderSettings rp, float lightCoeff=1f, float bloomCoeff=1f, Vector3? dofCoeff=null, float chromabCoeff=0f)Yukar.Engine.MapDatastatic
bloomCoeffYukar.Engine.MapData
chromabCoeffYukar.Engine.MapData
CombineMotionResource(SharpKmyGfx.ModelInstance mmi, Common.Resource.GfxResourceBase rom)Yukar.Engine.MapDatastatic
convertValidName(Map inMap)Yukar.Engine.MapDatastatic
Corner enum nameYukar.Engine.MapData
currentRomYukar.Engine.MapData
Destroy()Yukar.Engine.MapData
displayIDYukar.Engine.MapData
draw(SharpKmyGfx.Render scn)Yukar.Engine.MapData
SharpKmyGfx::Drawable.draw(Render ^scn)SharpKmyGfx::Drawablevirtual
Drawable()SharpKmyGfx::Drawable
drawMapObjectYukar.Engine.MapData
getAdjustedHeight(float x, float z)Yukar.Engine.MapData
getAspect()Yukar.Engine.MapData
getBgChip()Yukar.Engine.MapData
getCellIsRoof(int x, int z)Yukar.Engine.MapData
getCharacterHeight(float x, float z)Yukar.Engine.MapData
getChipIndex(Common.Resource.MapChip parts, bool autoAdd=true)Yukar.Engine.MapData
GetChipInfo(int index)Yukar.Engine.MapData
getClusterByPosition(float x, float z)Yukar.Engine.MapData
getCollisionHeight(int x, int z)Yukar.Engine.MapData
GetDrawInfo()Yukar.Engine.MapData
getFurnitureHeight(int x, int z, int height=-1)Yukar.Engine.MapData
getHeightOnCantMove(float x, float z, float y)Yukar.Engine.MapData
getHeightOnCantMoveRev(float x, float z, float y)Yukar.Engine.MapData
getMapObjectInstance(int idx)Yukar.Engine.MapData
getMapObjectInstance(Map.MapObjectRef inRef)Yukar.Engine.MapData
getMapObjectInstanceByPickupID(ushort id)Yukar.Engine.MapData
getRidgeStairTexCoord(int index)Yukar.Engine.MapData
getRom()Yukar.Engine.MapData
getRoofAdjustedHeight(float dx, float dz, float dy)Yukar.Engine.MapData
getSize()Yukar.Engine.MapData
GetSkyDrawer()Yukar.Engine.MapData
getSlopeTexCoord(int index)Yukar.Engine.MapData
getStairDir(int x, int z)Yukar.Engine.MapData
getStairDirAuto(int x, int z)Yukar.Engine.MapData
getStairInfo(int index)Yukar.Engine.MapData
getStairStat(int x, int z, ref Common.Rom.Map.StairRef sr)Yukar.Engine.MapData
getStairTexCoord(int index, int mapHeightScale)Yukar.Engine.MapData
getTerrainHeight(int x, int z)Yukar.Engine.MapData
getTerrainInfo(int index)Yukar.Engine.MapData
getTerrainLiquidArea(int index)Yukar.Engine.MapData
getTerrainSquareShape(int index)Yukar.Engine.MapData
getTerrainTexCoordBottomRight(ChipInfo obj, int position, int height, bool isStairs=false, bool isBottom=false)Yukar.Engine.MapData
getTerrainTexCoordBottomRight(int index, int position, int height, bool isStairs=false)Yukar.Engine.MapData
getTerrainTexCoordCorner(ChipInfo chipInfo, Corner corner, int position, int height, bool isStairs=false, bool isBottom=false)Yukar.Engine.MapData
getTerrainTexCoordCorner(int index, Corner corner, int position, int height, bool isStairs=false)Yukar.Engine.MapData
getTerrainTexCoordTopLeft(ChipInfo obj, int position, int height, bool isStairs=false, bool isBottom=false)Yukar.Engine.MapData
getTerrainTexCoordTopLeft(int index, int position, int height, bool isStairs=false)Yukar.Engine.MapData
getTerrainWalkable(int index)Yukar.Engine.MapData
getValleyStairTexCoord(int index)Yukar.Engine.MapData
getWaveTexCoordBottomRight(int index)Yukar.Engine.MapData
getWaveTexCoordTopLeft(int index)Yukar.Engine.MapData
handleSharpKmyGfx::Drawable
isEditorYukar.Engine.MapData
isExpandViewRangeYukar.Engine.MapData
isStair(int index)Yukar.Engine.MapData
isValidName(String inName)Yukar.Engine.MapDatastatic
isWalkable(int x, int z)Yukar.Engine.MapData
lightCoeffYukar.Engine.MapData
MapCollisionsDepotWithBitYukar.Engine.MapData
MapData(SharpKmyGfx.SpriteBatch s)Yukar.Engine.MapData
mapDrawCallBackYukar.Engine.MapData
mapInitializeYukar.Engine.MapData
MapObjectsYukar.Engine.MapData
mapResetYukar.Engine.MapData
mapRomYukar.Engine.MapData
MAX_HEIGHTYukar.Engine.MapDatastatic
mDebugMessageYukar.Engine.MapData
mDebugMessageEnableYukar.Engine.MapData
mDebugMessageXYukar.Engine.MapData
mDebugMessageYYukar.Engine.MapData
MIN_HEIGHTYukar.Engine.MapDatastatic
pause()Yukar.Engine.MapData
PICKUP_DRAW_MAPOBJECT enum nameYukar.Engine.MapData
pickupsceneYukar.Engine.MapDatastatic
progressListenerYukar.Engine.MapData
Release()SharpKmyGfx::Drawable
reloadAsset(bool isChangeSkyModel, bool isChangeEnvironmentEffect)Yukar.Engine.MapData
removeEvent(Map.EventRef ev, Dictionary< Map, List< Map.Place > > removedPlaces)Yukar.Engine.MapData
removeEventWithoutPlaces(Map.EventRef ev)Yukar.Engine.MapData
removeLocalLight(Common.Rom.Map.LocalLight ll)Yukar.Engine.MapData
removeMapObject(Common.Rom.Map.MapObjectRef m)Yukar.Engine.MapData
removePlace(Common.Rom.Map.Place p)Yukar.Engine.MapData
removeStair(Common.Rom.Map.StairRef sr)Yukar.Engine.MapData
renderSettingsYukar.Engine.MapData
Reset(bool terrainInit=true, bool useDirty=false)Yukar.Engine.MapData
ResetMapObjects(bool useDirty)Yukar.Engine.MapData
resume()Yukar.Engine.MapData
setDisplayID(uint displayID)Yukar.Engine.MapData
setDofCoeff(Vector3 dofCoeff)Yukar.Engine.MapData
setEventRangeColor(List< Map.EventRef > events)Yukar.Engine.MapData
setFogEnabled(bool @checked)Yukar.Engine.MapData
setGameViewRenderParams(SharpKmyGfx.GameView gv, RenderSettings rs, bool ignoreBackground=false)Yukar.Engine.MapDatastatic
setLightCoeff(float bloom, float light, float chrom)Yukar.Engine.MapData
setLookAtPos(SharpKmyMath.Vector3 p)Yukar.Engine.MapData
setRenderSettings(RenderSettings renderSettings, bool forceReload=false)Yukar.Engine.MapData
setRom(Map data, bool topViewOnly, bool isForcedUpdate, uint displayID, bool terrainInit, bool useDirty=false, bool delayedSmoothing=true)Yukar.Engine.MapData
setRomImpl(Map data, bool isChangeScene, bool topViewOnly, bool terrainInit, bool useDirty=false, bool delayedSmoothing=true)Yukar.Engine.MapData
setRomWithoutGraphics(Map data)Yukar.Engine.MapData
setTerrain(int x, int z, int height, int attrib, bool geometryUpdate=true)Yukar.Engine.MapData
setTerrainAttr(int x, int z, int attr, Common.Rom.Map.AttribDir dir, bool geometryUpdate=true)Yukar.Engine.MapData
setTerrainHeight(int x, int z, int height)Yukar.Engine.MapData
setTerrainUVFlip(int x, int z, Common.Rom.Map.AttribDir dir, bool flip)Yukar.Engine.MapData
SetupMapObjects(bool useDirty)Yukar.Engine.MapData
shadowUneditableAreaYukar.Engine.MapData
ShowPerformanceYukar.Engine.MapData
skyYukar.Engine.MapData
STAIR_STAT enum nameYukar.Engine.MapData
stairUpdate(int x, int y, int z, int scaleFactor)Yukar.Engine.MapData
stopPickupExceptTerrain(bool flg)Yukar.Engine.MapData
terrainYukar.Engine.MapData
UnloadModel(List< Guid > inIdList)Yukar.Engine.MapData
Update(float elapsed)Yukar.Engine.MapData
updateBuildingLight()Yukar.Engine.MapData
updateCollisionDepotInUnity()Yukar.Engine.MapData
updateFogParam(SharpKmyMath.Matrix4 pm)Yukar.Engine.MapData
updateMapHeightAndWalkableState(bool isEnableCalcBuildingObjectHeight=true)Yukar.Engine.MapData
updateMapObjectPosture(MapObjectInstance p, bool billboardable, float billboardAngle)Yukar.Engine.MapData