| addEvent(int x, int z) | Yukar.Engine.MapData | |
| addEvent(Common.Rom.Map.EventRef ev) | Yukar.Engine.MapData | |
| addLocalLight(Common.Rom.Map.LocalLight ll) | Yukar.Engine.MapData | |
| addMapObject(float x, float z, Guid guid) | Yukar.Engine.MapData | |
| addMapObject(Common.Rom.Map.MapObjectRef mr, bool applyMapRom=true) | Yukar.Engine.MapData | |
| addMapObjectInstance(Common.Rom.Map.MapObjectRef mor, List< Common.Rom.RomItem > list) | Yukar.Engine.MapData | |
| addPlace(Common.Rom.Map.Place p) | Yukar.Engine.MapData | |
| addStair(int x, int z, int index, bool extStair=false, Map.StairRef stair=null) | Yukar.Engine.MapData | |
| addStair(Common.Rom.Map.StairRef sr, bool autoDirection=true) | Yukar.Engine.MapData | |
| addStairHeight(float x, float z, float bh) | Yukar.Engine.MapData | |
| afterViewPositionFixProc(SharpKmyGfx.Render scn) | Yukar.Engine.MapData | |
| applyLight(SharpKmyGfx.GameView gv, SharpKmyMath.Matrix4 p, SharpKmyMath.Matrix4 v, bool stencilShadow, SharpKmyMath.Vector3 seListenerPos) | Yukar.Engine.MapData | |
| applyRenderSettings(SharpKmyGfx.GameView gv, RenderSettings rp, float lightCoeff=1f, float bloomCoeff=1f, Vector3? dofCoeff=null, float chromabCoeff=0f) | Yukar.Engine.MapData | static |
| bloomCoeff | Yukar.Engine.MapData | |
| chromabCoeff | Yukar.Engine.MapData | |
| CombineMotionResource(SharpKmyGfx.ModelInstance mmi, Common.Resource.GfxResourceBase rom) | Yukar.Engine.MapData | static |
| convertValidName(Map inMap) | Yukar.Engine.MapData | static |
| Corner enum name | Yukar.Engine.MapData | |
| currentRom | Yukar.Engine.MapData | |
| Destroy() | Yukar.Engine.MapData | |
| displayID | Yukar.Engine.MapData | |
| draw(SharpKmyGfx.Render scn) | Yukar.Engine.MapData | |
| SharpKmyGfx::Drawable.draw(Render ^scn) | SharpKmyGfx::Drawable | virtual |
| Drawable() | SharpKmyGfx::Drawable | |
| drawMapObject | Yukar.Engine.MapData | |
| getAdjustedHeight(float x, float z) | Yukar.Engine.MapData | |
| getAspect() | Yukar.Engine.MapData | |
| getBgChip() | Yukar.Engine.MapData | |
| getCellIsRoof(int x, int z) | Yukar.Engine.MapData | |
| getCharacterHeight(float x, float z) | Yukar.Engine.MapData | |
| getChipIndex(Common.Resource.MapChip parts, bool autoAdd=true) | Yukar.Engine.MapData | |
| GetChipInfo(int index) | Yukar.Engine.MapData | |
| getClusterByPosition(float x, float z) | Yukar.Engine.MapData | |
| getCollisionHeight(int x, int z) | Yukar.Engine.MapData | |
| GetDrawInfo() | Yukar.Engine.MapData | |
| getFurnitureHeight(int x, int z, int height=-1) | Yukar.Engine.MapData | |
| getHeightOnCantMove(float x, float z, float y) | Yukar.Engine.MapData | |
| getHeightOnCantMoveRev(float x, float z, float y) | Yukar.Engine.MapData | |
| getMapObjectInstance(int idx) | Yukar.Engine.MapData | |
| getMapObjectInstance(Map.MapObjectRef inRef) | Yukar.Engine.MapData | |
| getMapObjectInstanceByPickupID(ushort id) | Yukar.Engine.MapData | |
| getRidgeStairTexCoord(int index) | Yukar.Engine.MapData | |
| getRom() | Yukar.Engine.MapData | |
| getRoofAdjustedHeight(float dx, float dz, float dy) | Yukar.Engine.MapData | |
| getSize() | Yukar.Engine.MapData | |
| GetSkyDrawer() | Yukar.Engine.MapData | |
| getSlopeTexCoord(int index) | Yukar.Engine.MapData | |
| getStairDir(int x, int z) | Yukar.Engine.MapData | |
| getStairDirAuto(int x, int z) | Yukar.Engine.MapData | |
| getStairInfo(int index) | Yukar.Engine.MapData | |
| getStairStat(int x, int z, ref Common.Rom.Map.StairRef sr) | Yukar.Engine.MapData | |
| getStairTexCoord(int index, int mapHeightScale) | Yukar.Engine.MapData | |
| getTerrainHeight(int x, int z) | Yukar.Engine.MapData | |
| getTerrainInfo(int index) | Yukar.Engine.MapData | |
| getTerrainLiquidArea(int index) | Yukar.Engine.MapData | |
| getTerrainSquareShape(int index) | Yukar.Engine.MapData | |
| getTerrainTexCoordBottomRight(ChipInfo obj, int position, int height, bool isStairs=false, bool isBottom=false) | Yukar.Engine.MapData | |
| getTerrainTexCoordBottomRight(int index, int position, int height, bool isStairs=false) | Yukar.Engine.MapData | |
| getTerrainTexCoordCorner(ChipInfo chipInfo, Corner corner, int position, int height, bool isStairs=false, bool isBottom=false) | Yukar.Engine.MapData | |
| getTerrainTexCoordCorner(int index, Corner corner, int position, int height, bool isStairs=false) | Yukar.Engine.MapData | |
| getTerrainTexCoordTopLeft(ChipInfo obj, int position, int height, bool isStairs=false, bool isBottom=false) | Yukar.Engine.MapData | |
| getTerrainTexCoordTopLeft(int index, int position, int height, bool isStairs=false) | Yukar.Engine.MapData | |
| getTerrainWalkable(int index) | Yukar.Engine.MapData | |
| getValleyStairTexCoord(int index) | Yukar.Engine.MapData | |
| getWaveTexCoordBottomRight(int index) | Yukar.Engine.MapData | |
| getWaveTexCoordTopLeft(int index) | Yukar.Engine.MapData | |
| handle | SharpKmyGfx::Drawable | |
| isEditor | Yukar.Engine.MapData | |
| isExpandViewRange | Yukar.Engine.MapData | |
| isStair(int index) | Yukar.Engine.MapData | |
| isValidName(String inName) | Yukar.Engine.MapData | static |
| isWalkable(int x, int z) | Yukar.Engine.MapData | |
| lightCoeff | Yukar.Engine.MapData | |
| MapCollisionsDepotWithBit | Yukar.Engine.MapData | |
| MapData(SharpKmyGfx.SpriteBatch s) | Yukar.Engine.MapData | |
| mapDrawCallBack | Yukar.Engine.MapData | |
| mapInitialize | Yukar.Engine.MapData | |
| MapObjects | Yukar.Engine.MapData | |
| mapReset | Yukar.Engine.MapData | |
| mapRom | Yukar.Engine.MapData | |
| MAX_HEIGHT | Yukar.Engine.MapData | static |
| mDebugMessage | Yukar.Engine.MapData | |
| mDebugMessageEnable | Yukar.Engine.MapData | |
| mDebugMessageX | Yukar.Engine.MapData | |
| mDebugMessageY | Yukar.Engine.MapData | |
| MIN_HEIGHT | Yukar.Engine.MapData | static |
| pause() | Yukar.Engine.MapData | |
| PICKUP_DRAW_MAPOBJECT enum name | Yukar.Engine.MapData | |
| pickupscene | Yukar.Engine.MapData | static |
| progressListener | Yukar.Engine.MapData | |
| Release() | SharpKmyGfx::Drawable | |
| reloadAsset(bool isChangeSkyModel, bool isChangeEnvironmentEffect) | Yukar.Engine.MapData | |
| removeEvent(Map.EventRef ev, Dictionary< Map, List< Map.Place > > removedPlaces) | Yukar.Engine.MapData | |
| removeEventWithoutPlaces(Map.EventRef ev) | Yukar.Engine.MapData | |
| removeLocalLight(Common.Rom.Map.LocalLight ll) | Yukar.Engine.MapData | |
| removeMapObject(Common.Rom.Map.MapObjectRef m, bool applyMapRom=true) | Yukar.Engine.MapData | |
| removePlace(Common.Rom.Map.Place p) | Yukar.Engine.MapData | |
| removeStair(Common.Rom.Map.StairRef sr) | Yukar.Engine.MapData | |
| renderSettings | Yukar.Engine.MapData | |
| Reset(bool terrainInit=true, bool useDirty=false) | Yukar.Engine.MapData | |
| ResetMapObjects(bool useDirty) | Yukar.Engine.MapData | |
| resume() | Yukar.Engine.MapData | |
| setDisplayID(uint displayID) | Yukar.Engine.MapData | |
| setDofCoeff(Vector3 dofCoeff) | Yukar.Engine.MapData | |
| setEventRangeColor(List< Map.EventRef > events) | Yukar.Engine.MapData | |
| setFogEnabled(bool @checked) | Yukar.Engine.MapData | |
| setGameViewRenderParams(SharpKmyGfx.GameView gv, RenderSettings rs, bool ignoreBackground=false, bool ignoreInterpolatableParams=false) | Yukar.Engine.MapData | static |
| setLightCoeff(float bloom, float light, float chrom) | Yukar.Engine.MapData | |
| setLookAtPos(SharpKmyMath.Vector3 p) | Yukar.Engine.MapData | |
| setRenderSettings(RenderSettings renderSettings, bool forceReload=false, bool ignoreInterpolatableParams=false) | Yukar.Engine.MapData | |
| setRom(Map data, bool topViewOnly, bool isForcedUpdate, uint displayID, bool terrainInit, bool useDirty=false, bool delayedSmoothing=true) | Yukar.Engine.MapData | |
| setRomImpl(Map data, bool isChangeScene, bool topViewOnly, bool terrainInit, bool useDirty=false, bool delayedSmoothing=true) | Yukar.Engine.MapData | |
| setRomWithoutGraphics(Map data) | Yukar.Engine.MapData | |
| setTerrain(int x, int z, int height, int attrib, bool geometryUpdate=true) | Yukar.Engine.MapData | |
| setTerrainAttr(int x, int z, int attr, Common.Rom.Map.AttribDir dir, bool geometryUpdate=true) | Yukar.Engine.MapData | |
| setTerrainHeight(int x, int z, int height) | Yukar.Engine.MapData | |
| setTerrainUVFlip(int x, int z, Common.Rom.Map.AttribDir dir, bool flip) | Yukar.Engine.MapData | |
| SetupMapObjects(bool useDirty) | Yukar.Engine.MapData | |
| shadowUneditableArea | Yukar.Engine.MapData | |
| ShowPerformance | Yukar.Engine.MapData | |
| sky | Yukar.Engine.MapData | |
| STAIR_STAT enum name | Yukar.Engine.MapData | |
| stairUpdate(int x, int y, int z, int scaleFactor) | Yukar.Engine.MapData | |
| stopPickupExceptTerrain(bool flg) | Yukar.Engine.MapData | |
| terrain | Yukar.Engine.MapData | |
| UnloadModel(List< Guid > inIdList) | Yukar.Engine.MapData | |
| Update(float elapsed) | Yukar.Engine.MapData | |
| updateBuildingLight() | Yukar.Engine.MapData | |
| updateFogParam(SharpKmyMath.Matrix4 pm) | Yukar.Engine.MapData | |
| updateMapHeightAndWalkableState(bool isEnableCalcBuildingObjectHeight=true) | Yukar.Engine.MapData | |
| updateMapObjectPosture(MapObjectInstance p, bool billboardable, float billboardAngle) | Yukar.Engine.MapData | |