addEvent(int x, int z) | Yukar.Engine.MapData | |
addEvent(Common.Rom.Map.EventRef ev) | Yukar.Engine.MapData | |
addLocalLight(Common.Rom.Map.LocalLight ll) | Yukar.Engine.MapData | |
addMapObject(float x, float z, Guid guid) | Yukar.Engine.MapData | |
addMapObject(Common.Rom.Map.MapObjectRef mr) | Yukar.Engine.MapData | |
addMapObjectInstance(Common.Rom.Map.MapObjectRef mor, List< Common.Rom.RomItem > list) | Yukar.Engine.MapData | |
addPlace(Common.Rom.Map.Place p) | Yukar.Engine.MapData | |
addStair(int x, int z, int index, bool extStair=false, Map.StairRef stair=null) | Yukar.Engine.MapData | |
addStair(Common.Rom.Map.StairRef sr, bool autoDirection=true) | Yukar.Engine.MapData | |
addStairHeight(float x, float z, float bh) | Yukar.Engine.MapData | |
afterViewPositionFixProc(SharpKmyGfx.Render scn) | Yukar.Engine.MapData | |
applyLight(SharpKmyGfx.GameView gv, SharpKmyMath.Matrix4 p, SharpKmyMath.Matrix4 v, bool stencilShadow, SharpKmyMath.Vector3 seListenerPos) | Yukar.Engine.MapData | |
applyRenderSettings(SharpKmyGfx.GameView gv, RenderSettings rp, float lightCoeff=1f, float bloomCoeff=1f, Vector3? dofCoeff=null, float chromabCoeff=0f) | Yukar.Engine.MapData | static |
bloomCoeff | Yukar.Engine.MapData | |
chromabCoeff | Yukar.Engine.MapData | |
CombineMotionResource(SharpKmyGfx.ModelInstance mmi, Common.Resource.GfxResourceBase rom) | Yukar.Engine.MapData | static |
convertValidName(Map inMap) | Yukar.Engine.MapData | static |
Corner enum name | Yukar.Engine.MapData | |
currentRom | Yukar.Engine.MapData | |
Destroy() | Yukar.Engine.MapData | |
displayID | Yukar.Engine.MapData | |
draw(SharpKmyGfx.Render scn) | Yukar.Engine.MapData | |
SharpKmyGfx::Drawable.draw(Render ^scn) | SharpKmyGfx::Drawable | virtual |
Drawable() | SharpKmyGfx::Drawable | |
drawMapObject | Yukar.Engine.MapData | |
getAdjustedHeight(float x, float z) | Yukar.Engine.MapData | |
getAspect() | Yukar.Engine.MapData | |
getBgChip() | Yukar.Engine.MapData | |
getCellIsRoof(int x, int z) | Yukar.Engine.MapData | |
getCharacterHeight(float x, float z) | Yukar.Engine.MapData | |
getChipIndex(Common.Resource.MapChip parts, bool autoAdd=true) | Yukar.Engine.MapData | |
GetChipInfo(int index) | Yukar.Engine.MapData | |
getClusterByPosition(float x, float z) | Yukar.Engine.MapData | |
getCollisionHeight(int x, int z) | Yukar.Engine.MapData | |
GetDrawInfo() | Yukar.Engine.MapData | |
getFurnitureHeight(int x, int z, int height=-1) | Yukar.Engine.MapData | |
getHeightOnCantMove(float x, float z, float y) | Yukar.Engine.MapData | |
getHeightOnCantMoveRev(float x, float z, float y) | Yukar.Engine.MapData | |
getMapObjectInstance(int idx) | Yukar.Engine.MapData | |
getMapObjectInstance(Map.MapObjectRef inRef) | Yukar.Engine.MapData | |
getMapObjectInstanceByPickupID(ushort id) | Yukar.Engine.MapData | |
getRidgeStairTexCoord(int index) | Yukar.Engine.MapData | |
getRom() | Yukar.Engine.MapData | |
getRoofAdjustedHeight(float dx, float dz, float dy) | Yukar.Engine.MapData | |
getSize() | Yukar.Engine.MapData | |
GetSkyDrawer() | Yukar.Engine.MapData | |
getSlopeTexCoord(int index) | Yukar.Engine.MapData | |
getStairDir(int x, int z) | Yukar.Engine.MapData | |
getStairDirAuto(int x, int z) | Yukar.Engine.MapData | |
getStairInfo(int index) | Yukar.Engine.MapData | |
getStairStat(int x, int z, ref Common.Rom.Map.StairRef sr) | Yukar.Engine.MapData | |
getStairTexCoord(int index, int mapHeightScale) | Yukar.Engine.MapData | |
getTerrainHeight(int x, int z) | Yukar.Engine.MapData | |
getTerrainInfo(int index) | Yukar.Engine.MapData | |
getTerrainLiquidArea(int index) | Yukar.Engine.MapData | |
getTerrainSquareShape(int index) | Yukar.Engine.MapData | |
getTerrainTexCoordBottomRight(ChipInfo obj, int position, int height, bool isStairs=false, bool isBottom=false) | Yukar.Engine.MapData | |
getTerrainTexCoordBottomRight(int index, int position, int height, bool isStairs=false) | Yukar.Engine.MapData | |
getTerrainTexCoordCorner(ChipInfo chipInfo, Corner corner, int position, int height, bool isStairs=false, bool isBottom=false) | Yukar.Engine.MapData | |
getTerrainTexCoordCorner(int index, Corner corner, int position, int height, bool isStairs=false) | Yukar.Engine.MapData | |
getTerrainTexCoordTopLeft(ChipInfo obj, int position, int height, bool isStairs=false, bool isBottom=false) | Yukar.Engine.MapData | |
getTerrainTexCoordTopLeft(int index, int position, int height, bool isStairs=false) | Yukar.Engine.MapData | |
getTerrainWalkable(int index) | Yukar.Engine.MapData | |
getValleyStairTexCoord(int index) | Yukar.Engine.MapData | |
getWaveTexCoordBottomRight(int index) | Yukar.Engine.MapData | |
getWaveTexCoordTopLeft(int index) | Yukar.Engine.MapData | |
handle | SharpKmyGfx::Drawable | |
isEditor | Yukar.Engine.MapData | |
isExpandViewRange | Yukar.Engine.MapData | |
isStair(int index) | Yukar.Engine.MapData | |
isValidName(String inName) | Yukar.Engine.MapData | static |
isWalkable(int x, int z) | Yukar.Engine.MapData | |
lightCoeff | Yukar.Engine.MapData | |
MapCollisionsDepotWithBit | Yukar.Engine.MapData | |
MapData(SharpKmyGfx.SpriteBatch s) | Yukar.Engine.MapData | |
mapDrawCallBack | Yukar.Engine.MapData | |
mapInitialize | Yukar.Engine.MapData | |
MapObjects | Yukar.Engine.MapData | |
mapReset | Yukar.Engine.MapData | |
mapRom | Yukar.Engine.MapData | |
MAX_HEIGHT | Yukar.Engine.MapData | static |
mDebugMessage | Yukar.Engine.MapData | |
mDebugMessageEnable | Yukar.Engine.MapData | |
mDebugMessageX | Yukar.Engine.MapData | |
mDebugMessageY | Yukar.Engine.MapData | |
MIN_HEIGHT | Yukar.Engine.MapData | static |
pause() | Yukar.Engine.MapData | |
PICKUP_DRAW_MAPOBJECT enum name | Yukar.Engine.MapData | |
pickupscene | Yukar.Engine.MapData | static |
progressListener | Yukar.Engine.MapData | |
Release() | SharpKmyGfx::Drawable | |
reloadAsset(bool isChangeSkyModel, bool isChangeEnvironmentEffect) | Yukar.Engine.MapData | |
removeEvent(Map.EventRef ev, Dictionary< Map, List< Map.Place > > removedPlaces) | Yukar.Engine.MapData | |
removeEventWithoutPlaces(Map.EventRef ev) | Yukar.Engine.MapData | |
removeLocalLight(Common.Rom.Map.LocalLight ll) | Yukar.Engine.MapData | |
removeMapObject(Common.Rom.Map.MapObjectRef m) | Yukar.Engine.MapData | |
removePlace(Common.Rom.Map.Place p) | Yukar.Engine.MapData | |
removeStair(Common.Rom.Map.StairRef sr) | Yukar.Engine.MapData | |
renderSettings | Yukar.Engine.MapData | |
Reset(bool terrainInit=true, bool useDirty=false) | Yukar.Engine.MapData | |
ResetMapObjects(bool useDirty) | Yukar.Engine.MapData | |
resume() | Yukar.Engine.MapData | |
setDisplayID(uint displayID) | Yukar.Engine.MapData | |
setDofCoeff(Vector3 dofCoeff) | Yukar.Engine.MapData | |
setEventRangeColor(List< Map.EventRef > events) | Yukar.Engine.MapData | |
setFogEnabled(bool @checked) | Yukar.Engine.MapData | |
setGameViewRenderParams(SharpKmyGfx.GameView gv, RenderSettings rs, bool ignoreBackground=false) | Yukar.Engine.MapData | static |
setLightCoeff(float bloom, float light, float chrom) | Yukar.Engine.MapData | |
setLookAtPos(SharpKmyMath.Vector3 p) | Yukar.Engine.MapData | |
setRenderSettings(RenderSettings renderSettings, bool forceReload=false) | Yukar.Engine.MapData | |
setRom(Map data, bool topViewOnly, bool isForcedUpdate, uint displayID, bool terrainInit, bool useDirty=false, bool delayedSmoothing=true) | Yukar.Engine.MapData | |
setRomImpl(Map data, bool isChangeScene, bool topViewOnly, bool terrainInit, bool useDirty=false, bool delayedSmoothing=true) | Yukar.Engine.MapData | |
setRomWithoutGraphics(Map data) | Yukar.Engine.MapData | |
setTerrain(int x, int z, int height, int attrib, bool geometryUpdate=true) | Yukar.Engine.MapData | |
setTerrainAttr(int x, int z, int attr, Common.Rom.Map.AttribDir dir, bool geometryUpdate=true) | Yukar.Engine.MapData | |
setTerrainHeight(int x, int z, int height) | Yukar.Engine.MapData | |
setTerrainUVFlip(int x, int z, Common.Rom.Map.AttribDir dir, bool flip) | Yukar.Engine.MapData | |
SetupMapObjects(bool useDirty) | Yukar.Engine.MapData | |
shadowUneditableArea | Yukar.Engine.MapData | |
ShowPerformance | Yukar.Engine.MapData | |
sky | Yukar.Engine.MapData | |
STAIR_STAT enum name | Yukar.Engine.MapData | |
stairUpdate(int x, int y, int z, int scaleFactor) | Yukar.Engine.MapData | |
stopPickupExceptTerrain(bool flg) | Yukar.Engine.MapData | |
terrain | Yukar.Engine.MapData | |
UnloadModel(List< Guid > inIdList) | Yukar.Engine.MapData | |
Update(float elapsed) | Yukar.Engine.MapData | |
updateBuildingLight() | Yukar.Engine.MapData | |
updateCollisionDepotInUnity() | Yukar.Engine.MapData | |
updateFogParam(SharpKmyMath.Matrix4 pm) | Yukar.Engine.MapData | |
updateMapHeightAndWalkableState(bool isEnableCalcBuildingObjectHeight=true) | Yukar.Engine.MapData | |
updateMapObjectPosture(MapObjectInstance p, bool billboardable, float billboardAngle) | Yukar.Engine.MapData | |