Classes | |
class | BackLog |
class | BgmPlaySettings |
A class that stores save information related to BGM More... | |
class | CameraSettings |
A class that stores save information about the camera More... | |
class | CastJob |
A class that stores save information about occupations More... | |
class | DoubleValue |
class to use when you put a decimal value in the variable box More... | |
class | Event |
A class that stores save information about events More... | |
class | EventState |
Event coordinate information More... | |
class | Followers |
A class that stores save information about formations More... | |
class | GameOverSettings |
A class that stores save information about game over More... | |
class | GrowthParam |
Parameter class that changes with level More... | |
class | Hero |
A class that stores save information about party members More... | |
interface | IGameDataItem |
Base class for save data information More... | |
class | Party |
A class that stores save information about the party More... | |
class | Sprite |
A class that stores save information about the image displayed on the screen More... | |
class | StartSettings |
A class that stores save information about starting points More... | |
class | StatusValue |
Data class for character status values during map/battle More... | |
class | StringValue |
Class to use when you put a string in the variable box More... | |
class | SystemData |
A class that stores save information about the system state More... | |
interface | Variable |
Base class for values stored in variable boxes More... | |
class | VariableArray |
Class for managing array variables More... | |
Enumerations | |
enum | VariableType { DOUBLE , STRING } |
Last assigned variable type More... | |