![]() |
|
Classes | |
| class | BackLog |
| class | BgmPlaySettings |
| A class that stores save information related to BGM More... | |
| class | CameraSettings |
| A class that stores save information about the camera More... | |
| class | CastJob |
| A class that stores save information about occupations More... | |
| class | DoubleValue |
| class to use when you put a decimal value in the variable box More... | |
| class | EquipmentBoolList |
| class | EquipmentItemArray |
| class | Event |
| A class that stores save information about events More... | |
| class | EventState |
| Event coordinate information More... | |
| class | Followers |
| A class that stores save information about formations More... | |
| class | GameOverSettings |
| A class that stores save information about game over More... | |
| class | GrowthParam |
| Parameter class that changes with level More... | |
| class | Hero |
| A class that stores save information about party members More... | |
| interface | IGameDataItem |
| Base class for save data information More... | |
| interface | IMapCharacterBattleStatus |
| class | InputBindings |
| class | MapState |
| Save information for each map More... | |
| class | Party |
| A class that stores save information about the party More... | |
| class | Sprite |
| A class that stores save information about the image displayed on the screen More... | |
| class | StartSettings |
| A class that stores save information about starting points More... | |
| class | StatusValue |
| Data class for character status values during map/battle More... | |
| class | StringValue |
| Class to use when you put a string in the variable box More... | |
| class | SystemData |
| A class that stores save information about the system state More... | |
| interface | Variable |
| Base class for values stored in variable boxes More... | |
| class | VariableArray |
| Class for managing array variables More... | |
Enumerations | |
| enum | VariableType { DOUBLE , STRING } |
| Last assigned variable type More... | |