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Classes | Enumerations
Yukar.Common.GameData Namespace Reference

Classes

class  BackLog
 
class  BgmPlaySettings
 A class that stores save information related to BGM More...
 
class  CameraSettings
 A class that stores save information about the camera More...
 
class  CastJob
 A class that stores save information about occupations More...
 
class  DoubleValue
 class to use when you put a decimal value in the variable box More...
 
class  Event
 A class that stores save information about events More...
 
class  EventState
 Event coordinate information More...
 
class  Followers
 A class that stores save information about formations More...
 
class  GameOverSettings
 A class that stores save information about game over More...
 
class  GrowthParam
 Parameter class that changes with level More...
 
class  Hero
 A class that stores save information about party members More...
 
interface  IGameDataItem
 Base class for save data information More...
 
class  Party
 A class that stores save information about the party More...
 
class  Sprite
 A class that stores save information about the image displayed on the screen More...
 
class  StartSettings
 A class that stores save information about starting points More...
 
class  StatusValue
 Data class for character status values during map/battle More...
 
class  StringValue
 Class to use when you put a string in the variable box More...
 
class  SystemData
 A class that stores save information about the system state More...
 
interface  Variable
 Base class for values stored in variable boxes More...
 
class  VariableArray
 Class for managing array variables More...
 

Enumerations

enum  VariableType { DOUBLE , STRING }
 Last assigned variable type More...
 

Enumeration Type Documentation

◆ VariableType

Last assigned variable type

Enumerator
DOUBLE 
STRING