![]() |
|
デバッグ用基底クラス [詳解]
公開メンバ関数 | |
DebugBaseDialog () | |
void | SetMapScene (object mapScene) |
静的公開変数類 | |
static Action< DebugBaseDialog > | setInstanceHandler |
限定公開メンバ関数 | |
static bool | SetForegroundWindow (IntPtr hWnd) |
void | SetInstance () |
override void | Dispose (bool disposing) |
Clean up any resources being used. [詳解] | |
限定公開変数類 | |
object | gameMapScene |
プロパティ | |
object | Util [get, set] |
MapScene | GameMapScene [get] |
デバッグ用基底クラス
Yukar.Engine.DebugBaseDialog.DebugBaseDialog | ( | ) |
|
protected |
Clean up any resources being used.
disposing | true if managed resources should be disposed; otherwise, false. |
|
protected |
|
protected |
void Yukar.Engine.DebugBaseDialog.SetMapScene | ( | object | mapScene | ) |
|
protected |
|
static |
|
getprotected |
|
getset |