2つのVector2の間をトゥイーンする
[詳解]
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void | Begin (T to, int frameCount, int tweenCount=1, TweenStyle tweenStyle=TweenStyle.Liner) |
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void | Begin (T fromValue, T toValue, int frameCount, int tweenCount=1, TweenStyle tweenStyle=TweenStyle.Liner) |
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virtual void | Update () |
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static void | Swap (ref T value1, ref T value2) |
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TweenStyle | tweenStyle |
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float | frameCount |
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int | tweenCount |
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int | tweenCountLimit |
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float | duration |
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T | from |
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T | to |
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bool | IsPlayTween [get, protected set] |
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T | CurrentValue [get, protected set] |
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◆ GetTweenValue()
override Vector2 Yukar.Engine.TweenVector2.GetTweenValue |
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float |
percent | ) |
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protectedvirtual |