イベントに関するセーブ情報を格納するクラス
[詳解]
|
void |
save
(BinaryWriter writer) |
|
void |
load
(Catalog
catalog, BinaryReader reader) |
|
void |
save
(BinaryWriter writer) |
|
void |
load
(Catalog
catalog, BinaryReader reader) |
|
|
Guid |
guId
= Guid.Empty |
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Guid |
graphic
= Guid.Empty |
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string |
motion
|
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int |
dir
= -1 |
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Vector3 |
pos
|
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bool |
scriptRunning
= false |
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int |
scriptState
= 0 |
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Stack< int > |
scriptStack
= new Stack<int>() |
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int |
scriptCur
= 0 |
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float |
flyHeight
= 0f |
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int |
walkableAttribute
= 0 |
|
Vector3 |
scale
= Vector3.One |
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float |
dirRad
= 0 |
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int |
hitPoint
= 0 |
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List< bool > |
subGrpEnabled
= new List<bool>() |
|
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const int |
CURRENTPAGE_NOT_INITED
= -2 |
|
◆
load()
void Yukar.Common.GameData.Event.load
|
( |
Catalog |
catalog,
|
|
|
BinaryReader |
reader |
|
) |
|
|
◆
save()
void Yukar.Common.GameData.Event.save
|
( |
BinaryWriter |
writer
|
) |
|
このクラス詳解は次のファイルから抽出されました: