color
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
faceType
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
guid
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
index
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
load(Catalog catalog, BinaryReader reader) (定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
option
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
origin
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
save(BinaryWriter writer) (定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
SpriteType
列挙名 |
Yukar.Common.GameData.Sprite
|
|
text
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
type
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
visible
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
x
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
y
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
zoomX
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|
zoomY
(定義場所:
Yukar.Common.GameData.Sprite) |
Yukar.Common.GameData.Sprite
|
|