Logo
Yukar.Common.GameDataManager メンバ一覧

継承メンバを含む Yukar.Common.GameDataManager の全メンバ一覧です。

dataPath (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager static
GetDataPath(int index, bool legacyPath=false) (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager static
GetDataPath() (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager static
inititalize(Common.Catalog catalog) (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager
InititalizeAccount() (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager static
inititalizeMember(Party party, Catalog catalog) (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager static
Load(Catalog catalog, int index) (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager static
LoadDate(int idx) (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager static
party (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager
Save(GameDataManager data, int index) (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager static
SAVE_DATENAME (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager static
sRecentDataVersion (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager static
start (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager
system (定義場所: Yukar.Common.GameDataManager) Yukar.Common.GameDataManager