レイアウトの状態のコンクリートクラス
[詳解]
Yukar.Engine.LayoutStateConfig, Yukar.Engine.LayoutStateDialogue, Yukar.Engine.LayoutStateDictionary, Yukar.Engine.LayoutStateDrawer, Yukar.Engine.LayoutStateEquipmentSelectCategory, Yukar.Engine.LayoutStateEquipmentSelectItem, Yukar.Engine.LayoutStateEquipmentTarget, Yukar.Engine.LayoutStateExit, Yukar.Engine.LayoutStateInn, Yukar.Engine.LayoutStateItemSelect, Yukar.Engine.LayoutStateItemSelectDirect, Yukar.Engine.LayoutStateItemTarget, Yukar.Engine.LayoutStateItemUse, Yukar.Engine.LayoutStateLoadSelect, Yukar.Engine.LayoutStateMapPreview, Yukar.Engine.LayoutStateMember, Yukar.Engine.LayoutStateMenu, Yukar.Engine.LayoutStateMessage, Yukar.Engine.LayoutStateSaveAsk, Yukar.Engine.LayoutStateSaveSelect, Yukar.Engine.LayoutStateSaveSelectDirect, Yukar.Engine.LayoutStateShopBuy, Yukar.Engine.LayoutStateShopBuyQuantity, Yukar.Engine.LayoutStateShopSelect, Yukar.Engine.LayoutStateShopSell, Yukar.Engine.LayoutStateShopSellQuantity, Yukar.Engine.LayoutStateSkillSelect, Yukar.Engine.LayoutStateSkillSelectUser, Yukar.Engine.LayoutStateSkillTarget, Yukar.Engine.LayoutStateStatus, Yukar.Engine.LayoutStateTelop, Yukar.Engine.LayoutStateTitle (計32項目)に継承されています。
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AbstractLayoutState
(LayoutManager layoutManager) |
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virtual void |
UpdateGameContentCallBack
() |
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virtual void |
ConfigureContentPropertyCallBack
() |
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virtual void |
ChangeRenderStatusCallBack
() |
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bool |
OpenSelectLayout
() |
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void |
HideAllLayout
() |
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子供を含めた全てのレイアウトを非表示にする
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void |
Back2Previous
() |
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前の開いたレイアウトに戻る
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LayoutManager |
layoutManager
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このクラス詳解は次のファイルから抽出されました: