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Yukar.Engine.BattlePlayerData メンバ一覧

継承メンバを含む Yukar.Engine.BattlePlayerData の全メンバ一覧です。

actionHandler (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
Attack (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
AttackAddCondition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
AttackAttribute (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
AttackAttributeTolerance(Guid attributeIndex) (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
AttackBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
AttackEffect (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
attackEnhanceEffects (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
BattleCharacterBase() (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase protected
BattlePlayerData() (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
battleStatusData (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
calcHeroLayout(int index) (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
ChangeEmotion(Resource.Face.FaceType emotion) (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
characterEmotionPatternImageId (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
characterImageEffectTween (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
characterImageId (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
characterImagePosition (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
characterImageSize (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
characterImageTween (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
commandEnemyEffectCharacters (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
commandFriendEffectCharacters (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
CommandReactionEnd() (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData virtual
CommandReactionStart() (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData virtual
CommandReactionType (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
commandSelectedCount (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
commandSelectWindowBasePosition (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
commandTargetList (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
conditionInfoDic (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
ConsistancyHPPercentConditions(Catalog catalog, BattleEventControllerBase inBattleEvents) (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
Critical (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
CriticalBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
CriticalCondition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
currentFace (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
DamageRate (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
DamageTextPosition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
DeathEffect (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
Defense (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
DefenseBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
Dexterity (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
DexterityBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
DexterityCondition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
DexterityEnhancement (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
directionRad (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
disposeFace() (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
Down(Catalog inCatalog, BattleEventControllerBase inBattleEvents) (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
EffectPosition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
EffectPriority (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
ElementAttack (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
EnemyPartyRefMember (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
EscapeSuccessBasePercent (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
EscapeSuccessMessage (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
Evasion (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
EvasionBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
EvasionCondition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
EvasionEnhancement (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
ExecuteCommandEnd() (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData virtual
ExecuteCommandStart() (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData virtual
ExecuteCommandTurnCount (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
forceSetCommand (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
FriendPartyRefMember (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
GetResistanceAilmentStatus(Guid inId) (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
GetSkillTarget(Common.Rom.NSkill skill, out BattleCharacterBase[] friendEffectTargets, out BattleCharacterBase[] enemyEffectTargets) (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
guardEnhanceEffects (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
HateCondition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
haveItemList (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
Hero (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
HitPoint (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
HitPointPercent (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
imageAlpha (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsActionDisabled() (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsBattle (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsBehindPartyCondition() (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
isCharacterImageReverse (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
IsCommandSelectable (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
IsDeadCondition(bool strict=false) (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsDexterityEnhancementDown (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsDexterityEnhancementUp (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsEvasionEnhancementDown (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsEvasionEnhancementUp (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsHero (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
IsMagicEnhancementDown (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsMagicEnhancementUp (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
isMovableToForward(bool inAttack) (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData virtual
IsPowerEnhancementDown (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsPowerEnhancementUp (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsSelect (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsSelectDisabled (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsSpeedEnhancementDown (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsSpeedEnhancementUp (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsStock (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
isUseWalkInAttack() (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData virtual
IsVitalityEnhancementDown (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
IsVitalityEnhancementUp (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
Magic (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MagicBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MagicCondition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MagicEnhancement (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MagicPoint (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MagicPointPercent (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
mapChr (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MaxDamage (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MaxDamageBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MaxDamageCondition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MaxDamageEnhance (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MaxHitPoint (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MaxHitPointBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MaxHitPointCondition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MaxHitPointEnhance (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MaxMagicPoint (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MaxMagicPointBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MaxMagicPointCondition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
MaxMagicPointEnhance (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
Name (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
negativeEffectDrawers (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
negativeEffectIndex (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
nextStatusData (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
player (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
pos (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
positiveEffectDrawers (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
positiveEffectIndex (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
Power (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
PowerBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
PowerCondition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
PowerEnhancement (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
RecoveryCondition(Guid inRecoveryConditionId) Yukar.Engine.BattleCharacterBase
RegisterBattleCommandCountMax (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData static
RelativePosition (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
ResistanceAilmentStatus (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase protected
ResistanceAttackAttribute(Guid attributeIndex) (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
ResistanceAttackAttributeBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
ResistanceAttackAttributeEnhance (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
ResistanceAttackAttributePercent(Guid attributeIndex) (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
Resurrection() (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
selectedBattleCommand (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
selectedBattleCommandType (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
selectedItem (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
selectedSkill (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
SetCondition(Catalog inCatalog, Common.Rom.Condition inSetCondition, BattleEventControllerBase inBattleEvents) (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
Yukar::Engine::BattleCharacterBase.SetCondition(Catalog inCatalog, Guid inSetConditionId, BattleEventControllerBase inBattleEvents) Yukar.Engine.BattleCharacterBase
Yukar::Engine::BattleCharacterBase.SetCondition(Catalog inCatalog, Rom.Condition inSetCondition, BattleEventControllerBase inBattleEvents) Yukar.Engine.BattleCharacterBase virtual
setFaceImage(Resource.SliceAnimationSet face) (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
SetParameters(Hero p, bool isHpMpMax, bool isParameterMax, Party party) (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
SetPosition(Vector3 inPosition) (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase virtual
skillFailCauses (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
Speed (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
SpeedBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
SpeedCondition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
SpeedEnhancement (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
startStatusData (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
statusEffectDrawers (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
statusEffectIndex (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
statusWindowDrawPosition (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
statusWindowState (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
targetCharacter (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
UniqueID (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
Update() (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData virtual
useableSkillList (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
viewIndex (定義場所: Yukar.Engine.BattlePlayerData) Yukar.Engine.BattlePlayerData
VitalityBase (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
VitalityCondition (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase
VitalityEnhancement (定義場所: Yukar.Engine.BattleCharacterBase) Yukar.Engine.BattleCharacterBase