create
(定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
static
|
Create(GetUpdateInfo getUpdateInfo, Catalog catalog, Map.BattleSetting btlSett) (定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
static
|
finalize() (定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
pure virtual
|
getEnemyPos(int v) (定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
pure virtual
|
getFriendHeight(int v) (定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
pure virtual
|
getFriendPos(int v) (定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
pure virtual
|
GetUpdateInfo(out MapData drawer, out float yangle) (定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
|
HideMonsters
(定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
|
IsEndPlayEffect() (定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
pure virtual
|
setDisplayID(uint displayID) (定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
pure virtual
|
setEffect(Catalog catalog, Guid effect, bool enemyEffect) (定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
pure virtual
|
setFriendDirection(int v, float direction) (定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
pure virtual
|
startTime
(定義場所:
Yukar.Engine.BattleViewer3DPreviewBase) |
Yukar.Engine.BattleViewer3DPreviewBase
|
|