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Yukar.Engine.LayoutMenuController メンバ一覧

継承メンバを含む Yukar.Engine.LayoutMenuController の全メンバ一覧です。

goToClose() Yukar.Engine.LayoutMenuController virtual
HideTitleScreen() Yukar.Engine.LayoutMenuController virtual
IsClosing() Yukar.Engine.LayoutMenuController virtual
isVisible() Yukar.Engine.LayoutMenuController virtual
isVisibleDialogue() Yukar.Engine.LayoutMenuController virtual
isVisibleInn() Yukar.Engine.LayoutMenuController virtual
isVisibleItemMenu() Yukar.Engine.LayoutMenuController virtual
isVisibleMessage() Yukar.Engine.LayoutMenuController virtual
isVisibleSave() Yukar.Engine.LayoutMenuController virtual
isVisibleShop() Yukar.Engine.LayoutMenuController virtual
isVisibleTelop() Yukar.Engine.LayoutMenuController virtual
isVisibleTitle() Yukar.Engine.LayoutMenuController virtual
Parent Yukar.Engine.MenuControllerBase
RefreshPartyChr() Yukar.Engine.MenuControllerBase
Release() (定義場所: Yukar.Engine.LayoutMenuController) Yukar.Engine.LayoutMenuController protected virtual
Reset() Yukar.Engine.MenuControllerBase
ResetLayout(Common.Rom.LayoutProperties.LayoutNode.UsageInGame usage) (定義場所: Yukar.Engine.LayoutMenuController) Yukar.Engine.LayoutMenuController virtual
Show() Yukar.Engine.LayoutMenuController virtual
ShowDialogue(string message, int winAlign, WindowTypes winType, AbstractRenderObject.GameContent.DialogueCharacterProperty leftCharacterProperty, AbstractRenderObject.GameContent.DialogueCharacterProperty rightCharacterProperty, Guid sender) Yukar.Engine.LayoutMenuController virtual
ShowItemMenuScreen(Guid? layout) Yukar.Engine.LayoutMenuController virtual
ShowMessage(string message, int winAlign, WindowTypes winType, Guid sender) Yukar.Engine.LayoutMenuController virtual
ShowSaveScreen() Yukar.Engine.LayoutMenuController virtual
ShowShop(Guid layoutGuid, Common.Rom.NItem[] items, int[] prices) Yukar.Engine.LayoutMenuController virtual
ShowTitleScreen() Yukar.Engine.LayoutMenuController virtual
UseItem(int target, Party.ItemStack itemStack, bool isTry=false) (定義場所: Yukar.Engine.LayoutMenuController) Yukar.Engine.LayoutMenuController
Yukar::Engine::MenuControllerBase.UseItem(int target, Common.GameData.Party.ItemStack itemStack, bool isTry=false) Yukar.Engine.MenuControllerBase pure virtual
UseSkill(Hero user, int target, Common.Rom.NSkill skill) (定義場所: Yukar.Engine.LayoutMenuController) Yukar.Engine.LayoutMenuController
Yukar::Engine::MenuControllerBase.UseSkill(Common.GameData.Hero user, int target, Common.Rom.NSkill skill) Yukar.Engine.MenuControllerBase pure virtual
WindowTypes 列挙名 Yukar.Engine.MenuControllerBase