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階段地形のインスタンス [詳解]
公開メンバ関数 |
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StairInfo (Common.Resource.MapChip i, int idx, int unit) | |
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ChipInfoBase (Common.Resource.MapChip i, int idx, int unit) | |
ChipInfoBase (Common.Resource.MapChip i, int idx, int unit, string filePath, string stairsFilePath) | |
void | setUV (int width, int height, ref int xofs, ref int yofs, int unit) |
void | storeCore (int height, SharpKmyGfx.Texture col, SharpKmyGfx.Texture nrm, SharpKmyGfx.Texture msk, int unit, bool ignoreDelay=false) |
bool | animateOne (int unit) |
その他の継承メンバ |
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int | index |
Common.Resource.MapChip | info |
List< SharpKmyMath.Vector2 > | uvlist = new List<SharpKmyMath.Vector2>() |
Color | repColor = Color.White |
int | animIndex = 0 |
int | vnum |
int | hnum |
ChipInfoBase | stairsChipInfo = null |
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const int | MIPLEVEL = 4 |
const int | MAXMARGIN = 32 |
static Action | sChipStoreErrorHandler = null |
階段地形のインスタンス