Importing and Exporting Layouts†
To apply layout data created with Layout Tool to another project, or to apply layout data created by others, please refer to this section.
You can have the entire layout copied by combining export and import of layout data (extension .lyrbr).
#Contents
About Layout Data†
Layout data (extension .lyrbr) contains the following data so that layouts can be transferred at once.
- Specified layout information
- Images and sprites used in layout parts
- Sprites used in Sprite Set referring to "Motion
- Images used with masks
Layout Export Method†
- Click the up-arrow icon on the folder from the Top Menu of the Layout Preview.
- A dialog box appears to select the layouts to be exported.
- Check the checkboxes for the layouts you wish to export.
- You can rename the layout by changing Layout Tool > Layout to be Assigned.
- Press "OK" at the bottom of the dialog to display the Explorer. Fill in the desired location and name, then "Save".
- Layout data (extension .lyrbr) will be saved.
Layout Import Method†
- Importing Layouts into a Project
- Click the down arrow icon on the folder from the Top Menu of the Layout Preview.
- The file selection screen will appear. Select the layout data (extension .lyrbr) you wish to apply.
- Applying the Imported Layouts to the Play Screen
- Put a check mark on the layout loaded on the screen with a check box in the Layout to be Assigned column (the icon in the screen list is white). The layout used in the game will be switched.