Crafting System Plugin Manual†

Version 2.0.4 (For Bakin v1.15+)
By Jagonz

Crafting System Manual (2.0.4 PDF English)

Introduction†

This plugin allows you to create craftable items with customizable parameters, giving you full control over your crafting system in RPG Bakin.

Key features include:

In-game, craftable items can display:


Installation†

At first launch, the following will be auto-installed:

Save the project → Installation complete.


Basic configuration†

Automatically create default variables†

#note(warn){{
If you want custom variable names, configure them in Bakin Variables before pressing this button.
Changing names without understanding may break the system.
}}


Creating a Craftable item†

Adding Materials (Ingredients)†


In-game usage†

Item Learning†

Example: Potion(ID:3), Magic Potion(ID:5)
→ items to learn = "3,5"

System processes and registers them as known recipes.

Opening the crafting UI†


Functions†

Main Functions†

Visual Settings†

ID Generation and Update buttons†

Debug Functions†


Glossary†

Default Categories†

Titles†

Static Stats†

Messages†


Bakin variables†

#note(warn){{
Do not change unless you fully understand. Incorrect edits may break the system.
}}

Main variables†

Sound Variables†

Experimental variables†


Layout section†

Layout controls†

How to use a specific layout†

Set layout sounds†

How to create custom layouts†

Layout-Specific Panels†


C# Functions†

Attach CraftingSystem.cs to an event (not multiple common events).

Debug C# Functions†


Craftable Items Interface Breakdown†

Craftable Item Fields†

Advanced Material Settings†

Reward list†

Advanced item fields (2.0.2)†

Information variables (2.0.2)†

Strings: curCraftID, curCraftName, curCraftPrice, curCraftDescription, curCraftCategory, curCraftAmount
Arrays: curCraftMaterials, curCraftMaterialsAmount, curCraftRewards, curCraftRewardsAmount


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