What you can do in the Resource Menu "Sprites"†
View the basic elements of sprite data that combine and animate multiple images.
Sprite Setting Options†
- Add Button
Add images for sprites from the asset picker.
- Folder Button
Add a folder.
Foldering can be performed by clicking the button with multiple selections.
You can also move data by drag & drop after adding folders.
- Copy Button
Copy the selection.
- Paste Button
Paste the copied selections.
- Trash Button
Delete the selection.
- Stamp Button
Register the selection as a stamp.
Sprite List / Right-Click Menu†
Right-click in the sprite list to view.
- Cut
Cut out the selection.
- Paste
Paste the cut and copied selection.
- Delete
Delete the selection.
- Rename File by Resource Name
Rename the specified file with the name currently on the list.
Not used in Sprites of Resource Management.
- Specify Local Name
Folder name localization function.
English folder names can be specified when opening in the English version.
Valid only when a folder is selected.
Not used in Sprites of Resource Management.
- Open the Resources Folder in Explorer
Open the folder where the resource is stored.
Not used in Sprites of Resource Management.
- Open the Import Folder in Explorer
Open the folder for import.
Not used in Sprites of Resource Management.
- Sort This Hierarchy by Name
Sort alphabetically by name within the selected hierarchy/folder.
- Sort Selected Elements by Name
Sort only on multiple selections.
Not used in Sprites of Resource Management.
Sprite Preview†
This is a preview screen of sprites. You can check the selected motion.
- Play Button
Play the motion.。
- Loop Button
If checked, it will play repeatedly.
- Scale Change Button
Left-click to zoom in, right-click to zoom out.
You can also change the scale by entering numerical values directly.
- Screen Marker Button
Specify whether to show or hide the screen markers on the preview screen.
- Layout Number Button
Specify whether to show or hide the layout number on the preview screen.
- Target Button
Specify whether to show or hide the target on the preview screen.
- Default Target
Specify the image to be the default target from the asset picker.
- Background Button
Specify whether to show or hide the background on the preview screen.
- Default Background
Specify an image from the asset picker as the default background.
- Edit
Load the selected motion into the Sprite Tool.
Motion List†
List of motions registered in the selected sprite data.
- Paste Button
Paste the copied motion.
- Trash Button
Delete the selected motion.
- Motion Name
Click to select and display on the preview screen.
Right-click or twice on the motion name to rename it.