What you can do in the Resource Menu "Sprites"†
View the basic elements of sprite data that combine and animate multiple images.
Sprite Setting Options†
- Add Button
Add images for sprites from the asset picker.
- Folder Button
Add a folder.
Foldering can be performed by clicking the button with multiple selections.
You can also move data by drag & drop after adding folders.
- Copy Button
Copy the selection.
- Paste Button
Paste the copied selections.
- Trash Button
Delete the selection.
- Stamp Button
Register the selection as a stamp.
Sprite List / Right-Click Menu†
Right-click in the sprite list to view.
- Paste
Paste the cut and copied sprites.
- Delete
Delete the sprites.
- Rename File by Resource Name
Rename the specified file with the name currently on the list.
Not used for Sprites in the Resources.
- Specify Local Name
Folder name localization function.
English folder names can be specified when opening in the English version.
Valid only when a folder is selected.
Not used for Sprites in the Resources.
- Export Selected Elements
Export the selected elements as an .exrbr file. If multiple selections are made, they are combined into one file.
The .exrbr file is a file format that allows various resources to be compiled and imported into Bakin.
- Open the Resources Folder in Explorer
Open the folder where the resource is stored.
Not used for Sprites in the Resources.
- Open the Import Folder in Explorer
Open the folder for import.
Not used for Sprites in the Resources.
- Sort This Hierarchy by Name
Sort alphabetically by name within the selected hierarchy/folder.
- Sort Selected Elements by Name
Sort only on multiple selections.
Not used for Sprites in the Resources.
- Be Sure to Include in Published Work Export
Ensure that the selected resources are included in the work when it is exported as a published work.
(!)When exporting a work as a published work, resources other than “resources used in the game,” such as those placed on maps or used in events, will not be included in the work.
Therefore, resources that are used only by plug-ins installed in the work must be explicitly included in the work with this feature.
Sprite Preview†
This is a preview screen of sprites. You can check the selected motion.
- Play Button
Play the motion.。
- Loop Button
If checked, it will play repeatedly.
- Scale Change Button
Left-click to zoom in, right-click to zoom out.
You can also change the scale by entering numerical values directly.
- Screen Marker Button
Specify whether to show or hide the screen markers on the preview screen.
- Layout Number Button
Specify whether to show or hide the layout number on the preview screen.
- Target Button
Specify whether to show or hide the target on the preview screen.
- Default Target
Specify the image to be the default target from the asset picker.
- Background Button
Specify whether to show or hide the background on the preview screen.
- Default Background
Specify an image from the asset picker as the default background.
- Edit
Load the selected motion into the Sprite Tool.
Motion List†
List of motions registered in the selected sprite data.
- Paste Button
Paste the copied motion.
- Trash Button
Delete the selected motion.
- Motion Name
Click to select and display on the preview screen.
Right-click or twice on the motion name to rename it.