#author("2022-07-29T08:01:56+00:00","","") *Battles [#f81988bb] **Execute Battle and Check Results [#y30ad274] Execute a battle and perform a branching process for winning and losing. -'Placement'' Select the map to be used during the battle and specify the placement of allies and enemies. -''Battle Test'' Execute the battle test with the specified details. -''BGM'' Specify the BGM to be used during battle. If you specify "No Change," the normal battle BGM will be played. -''Inescapable'' If checked, the player will not be able to run away from the battle. -''No Game Over Even If Defeated'' Even if they are annihilated in battle, the game does not transition to game over. -''No Monster Appearance Message'' No system message is displayed when monsters appear. -''Appearing Monsters'' Add/delete monsters that appear in battles. The level of each monster can also be specified. **Status Window ON/OFF [#za4cd4aa] Toggle between displaying and not displaying the status window during battle. **Recover/Reduce Battle Cast's HP/MP [#gf9433d7] Specify the increase or decrease in HP and MP of the cast members participating in the battle. -'Cast'' Select the cast to be effected. -''nth in the Party'' Specify the cast to be effected from 1 to 4. -''nth in Monsters'' Specify the cast to be effected from 1 to 6. -''Effect Target'' Select either HP or MP. -''Value'' Enter a value directly or specify a variable box to be used. -''Increase/Decrease'' Specify how the parameter will change when executed. -''Display Damage Numbers on Screen'' If checked, damage numbers will be displayed on the screen when the event is executed. **Make Battle Cast as Operation Target [#l2a37f1a] -'Cast'' Select the cast to be effected. -''nth in the Party'' Specify the cast to be effected from 1 to 4. -''nth in Monsters'' Specify the cast to be effected from 1 to 6. **Specify Battle Cast Action [#mf285e9e] Specify an action of the target cast during the battle. The use of this event panel will nullify the action for that turn. -'Cast'' Select the cast to be effected. -''nth in the Party'' Specify the cast to be effected from 1 to 4. -''nth in Monsters'' Specify the cast to be effected from 1 to 6. -''Action'' Perform an action as specified below. --''Attack'' Perform a normal attack. --''Guard'' Damage is reduced by the value (%) entered in the box on the right. --''Charge'' The attack power is increased by the value (%) entered in the box on the right. --''Do Nothing'' No action is taken. --''Skill'' Use a specified skill. **Make/Cure Battle Cast State Change [#ib5ea142] Control the state change of the target cast during the battle. -'Cast'' Select the cast to be effected. -''nth in the Party'' Specify the cast to be effected from 1 to 4. -''nth in Monsters'' Specify the cast to be effected from 1 to 6. -''Type of State Change'' Controls the state change of the target cast during the battle. -''Make/Cure State Change'' Choose whether to make a change in condition or cure it. **バトルの強制終了 [#v6195bf9] バトルを強制終了します。設定項目はありません。 **モンスターを出現させる [#wa0e914b] モンスターを出現させます。すでに出現済みのインデックスを指定すると、そのモンスターが指定したモンスターに入れ替わります。 -''モンスターインデックス'' モンスターを出現させるインデックスを設定します。 -''出現させるモンスター'' 出現させるモンスターを設定します。 -''配置を指定する'' モンスターを配置する場所を、配置調整で設定します。 **バトル情報を取得 [#i352bab8] バトル中の情報を取得し、指定のパラメータを指定の方法で代入します。 -''何に'' 使用する変数ボックスを指定します。 -''何を'' 代入するパラメータを以下のいずれかから選択して設定します。 --''パーティのn番目のステータス'' 指定したキャストのパラメータを取得します。 --''n番目のモンスターのステータス'' 指定したキャストのパラメータを取得します。 --''直前のバトル結果'' --''直前に使用したスキルの対象ナンバー'' --''パーティのインデックス'' パーティのインデックスを取得します。 --''取得するパラメータの種類'' ---''レベル(LV)'' ---''現在のHP'' ---''現在のMP'' ---''最大HP'' ---''最大MP'' ---''現在のHP(%)'' ---''現在のMP(%)'' ---''攻撃力'' ---''魔力'' ---''防御力'' ---''命中率'' ---''回避率'' ---''素早さ'' ---''経験値'' ---''状態変化'' **バトル中のモンスターをチェック [#s9977691] バトル中、指定したインデックスに指定したモンスターが登場しているかどうかをチェックします。