- The added line is THIS COLOR.
- The deleted line is THIS COLOR.
#author("2022-09-29T01:28:28+00:00","default:admin","admin")
#contents
#author("2022-10-12T04:00:39+00:00","default:admin","admin")
*What you can do in the Resource Menu "Sprites" [#r02f2a7d]
View the basic elements of sprite data that combine and animate multiple images.
//COLOR(#FF0000):画像入る
#ref(./スプライト.png,50%)
#ref(./Sprites.png,50%)
#contents
**Sprite Setting Options [#gf49bb81]
//COLOR(#FF0000):画像入る
#ref(スプライトリスト.png)
#ref(Sprites List.png)
-''Add Button''
Add images for sprites from the asset picker.
-''Folder Button''
Add a folder.
Foldering can be performed by clicking the button with multiple selections.
You can also move data by drag & drop after adding folders.
-''Copy Button''
Copy the selection.
-''Paste Button''
Paste the copied selections.
-''Trash Button''
Delete the selection.
-''Stamp Button''
Register the selection as a stamp.
**Sprite List / Right-Click Menu [#r2e6754f]
Right-click in the sprite list to view.
//COLOR(#FF0000):画像入る
#ref(スプライトリスト右クリック.png)
#ref(Sprites List Right.png)
-''Cut''
Cut out the selection.
-''Copy''
Copy the selection.
-''Paste''
Paste the cut and copied selection.
-''Delete''
Delete the selection.
-''Rename File by Resource Name''
Rename the specified file with the name currently on the list.
Not used in Sprites of Resource Management.
-''Specify Local Name''
Folder name localization function.
English folder names can be specified when opening in the English version.
Valid only when a folder is selected.
Not used in Sprites of Resource Management.
-''Open the Resources Folder in Explorer''
Open the folder where the resource is stored.
Not used in Sprites of Resource Management.
-''Open the Import Folder in Explorer''
Open the folder for import.
Not used in Sprites of Resource Management.
-''Copy GUID''
Copy the GUID.
-''Sort This Hierarchy by Name''
Sort alphabetically by name within the selected hierarchy/folder.
-''Sort Selected Elements by Name''
Sort only on multiple selections.
Not used in Sprites of Resource Management.
**Sprite Preview [#zc02cee9]
This is a preview screen of sprites. You can check the selected motion.
//COLOR(#FF0000):画像入る(モーション一覧含む)
#ref(スプライトプレビュー.png)
#ref(./Sprites Preview.png,50%)
-''Play Button''
Play the motion.。
-''Loop Button''
If checked, it will play repeatedly.
-''Scale Change Button''
Left-click to zoom in, right-click to zoom out.
You can also change the scale by entering numerical values directly.
-''Screen Marker Button''
Specify whether to show or hide the screen markers on the preview screen.
-''Layout Number Button''
Specify whether to show or hide the layout number on the preview screen.
-''Target Button''
Specify whether to show or hide the target on the preview screen.
-''Default Target''
Specify the image to be the default target from the asset picker.
-''Background Button''
Specify whether to show or hide the background on the preview screen.
-''Default Background''
Specify an image from the asset picker as the default background.
-''Edit''
Load the selected motion into the Sprite Tool.
**Motion List [#zc02cee9]
List of motions registered in the selected sprite data.
#ref(スプライトモーション.png)
#ref(Motions.png)
-''+ Button''
Add motion.
-''Copy Button''
Copy motion.
-''Paste Button''
Paste the copied motion.
-''Trash Button''
Delete the selected motion.
-''Motion Name''
Click to select and display on the preview screen.
Right-click or twice on the motion name to rename it.