#author("2026-06-18T01:05:59+09:00","default:admin","admin")
#author("2026-06-18T01:50:19+09:00","default:admin","admin")
''[[Beginner Tutorial INDEX:https://rpgbakin.com/pukiwiki_en/?RPG+Developer+Bakin+Beginner+Tutorial]]>>''
*Creating a Project [#maf22cef]
''Let's start by creating a game project.''
''In Bakin, each game you create is managed as a separate project. Events, database settings, and resources like images and sounds are all handled on a per-project basis.''
''When you create a project, a folder is generated in Windows Explorer, and all related data is saved inside that folder.''

**How to Create a Project [#gd8a2c7c]
''Now, let's launch Bakin and create a new project.''

''&size(16){1) When Bakin starts, you'll see the top menu. From there, select the [[Create New]] option.};''
#ref(./Creating a Project_1.jpg,60%)
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''&size(16){2) On the screen that appears, enter your project details and proceed to the next step.};''
You can enter things like the game's title and the author's name — don't worry, these can be changed later.
Take note of the "Game File Save Location" field so you know exactly where your project will be stored.
You can also set a default save folder from [[Configuration]].
#ref(./Creating a Project_2.jpg,60%)
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''&size(16){3) For the asset volume, choose "Normal."};''
This includes enough resources to create a simple game right from the start.
#ref(./Creating a Project_3.jpg,60%)
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''&size(16){4) Click the "Start Editing Now" button to create your project.};''
#ref(./Creating a Project_4.jpg,60%)
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- ''About Auto Generation''
After clicking the "Start Editing Now" button, you'll be asked whether you want to automatically generate terrain.
For this tutorial, select "No." (Choosing "Yes" is also fine.)
If you choose "Yes," the initial map will have some terrain variation automatically added.
#ref(./Creating a Project_5.jpg,60%)
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&ref(./Creating a Project_6.jpg,20%); &ref(./Creating a Project_7.jpg,20%);
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- ''Default Resolution''
When a new project is created, the game's resolution is set to 1280×720 by default.
You can change the resolution later from [[Project Settings]].
But for this tutorial, we'll proceed with the default.

***Reopening a Project [#b5c7460d]
After closing Bakin, when you launch it again, your previously created project will appear under [[History]] in the top menu.
Select your project and click the "Continue to Edit" button to resume your game development.
#ref(./Creating a Project_8.png,60%)
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''Your game development project is now ready.''
''From here, you’ll begin building your game by adding data and events to this project.''

''Next, let’s start by creating the map, the stage where your game will take place.''

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''&size(16){Next: [[test_3_EN]]};''
''&size(16){Next: [[Creating a Map 1:https://rpgbakin.com/pukiwiki_en/?Creating+a+Map+1+%28Beginner+Tutorial%29]]};''
''&size(16){Previous: [[Introduction:https://rpgbakin.com/pukiwiki_en/?Introduction+%28Beginner+Tutorial%29]]};''
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''[[Beginner Tutorial INDEX:https://rpgbakin.com/pukiwiki_en/?RPG+Developer+Bakin+Beginner+Tutorial]]>>''

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