#author("2024-08-29T12:01:27+09:00","default:admin","admin")
*Event Panels (Command Selector) [#u3ba9146]
#author("2024-08-29T12:07:13+09:00","default:admin","admin")
*Event Panels (Command Scripts) [#u3ba9146]
The commands for the various events that specify the progression, control, and effects of the game are grouped by category and can be selected from the "Command Selector" dialog.
For more information on each event panel, please see the description page for each section.

#ref(Command_Selector.png)
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-''Favorites''
This category allows you to keep frequently used event panels together.
Turning on the star symbol for each command registers it in this category.
Uncheck the star to remove it from the category.

-''Conversation''
This is a group of commands related to conversations between cast members and displaying messages.

-''Screen Effects''
This is a group of commands related to the effect of changing the appearance of the screen, such as displaying images or changing the color tone of the screen.

-''Cameras''
This is a group of commands related to camera work, such as camera permissions and settings.

-''Player''
This is a group of commands related to party members, such as cast movements and equipment changes.

-''Party''
This is a group of commands related to the party, such as how to join and form up the party train.

-''Statuses''
This is a group of commands related to the status of the cast, such as items, money, status changes, etc.

-''Events''
This is a group of commands related to the movement and position of events, graphic changes, etc.

-''Sounds''
This is a group of commands related to sound, such as playing and stopping background music and sound effects.

-''Variable Boxes''
This is a group of commands related to obtaining variable boxes, string variables, terrain information, etc.

-''Switches''
This is a group of commands to turn on/off event switches and enable/disable various states.

-''Conditional Judgment''
This is a group of commands related to conditional decisions, such as branching by selection and checking various states.

-''Control''
This is a group of commands related to event control, such as setting loops and calling common events.

-''Battles''
This is a group of commands related to battles, such as executing battles and specifying the actions of battle casts.

-''Others''
Other commands include developer commands.

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