#author("2026-06-18T04:13:28+09:00","default:admin","admin")
#author("2026-06-18T04:14:13+09:00","default:admin","admin")
''[[Beginner Tutorial INDEX:https://rpgbakin.com/pukiwiki_en/?RPG+Developer+Bakin+Beginner+Tutorial]]>>''	
*Setting Up Enemies [#zd00b562]
''Let's try changing the strength of the enemies you battle.''

***Database [#hd96d978]
'Characters such as enemies and allies, skills like magic, items, and "states" such as sleep.''
''The Database is used to configure these various elements that appear in the game.''
The elements set in the database are called and used in various parts of the game, such as battles and events.

***Casts [#zd4cfbf7]
''In Bakin, all characters that appear in the game—including protagonists, allies, enemy monsters, or those who can be either—are collectively referred to as "Casts".''
(To be precise, this refers to characters set up in the database.)
As long as it is registered in the database, even something like a “dresser” is considered part of the casts.


-''Terms Used for Characters in Bakin''
|Player|Refers to the cast controlled by the player.|
|Party|Refers to the group that includes the player. The line formed when the party moves on the map is called the "Party Train".|
|Party Members|Refers to the members of the party who participate in battles.|
|Reserve Members|Refers to the members of the party who do not participate in battles.|
|Enemy/Monster|Refers to cast members that serve as enemies during battles. Specifically, characters set as "enemies" in the database.|

***Changing Cast Settings [#d2250f7b]
''Let's try changing the settings for an enemy.''
First, select Database from the [[Master Menu]] on the left side of the screen to open the [[Database]] dialog.
First, select Database from the [[Master Menu]] on the left side of the screen to open the Database dialog.
On the left side of the dialog, you’ll see a list of menus such as "Casts", "Skills", and "Items."

Here, we’ll be modifying the settings under the "Casts" menu.
From the "Cast List", select and click on "Slime Lava".
#ref(./Setting Up Enemies_1.jpg,40%)
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Now, let’s change the attack power, the money dropped when defeated, and the actions taken in battle for "Slime Lava".

First, look at the "Status" section under the "Basic" tab, which is displayed on the right side of the dialog.
Under "Abilities", you’ll see a list of status values.
Change the Initial Value for "Attack Power" from 20 to 100.
#ref(./Setting Up Enemies_2.jpg,40%)
#br

Next, open the "Battle" tab and find the "Basic Reward for being Defeated as Enemy" section. Change the value in the "Money in Possession" field from 10 to 100.

Lastly, scroll down to the "Battle AI" section in the same "Battle" tab.
Change the "Action Type" field to whatever you like, and modify the settings in the "Options" section as well, if editable.
#ref(./Setting Up Enemies_3.jpg,40%)
#br

The "Battle AI" feature allows you to configure the actions a cast will take in battle based on various conditions.
For more details, see [[Battle Action AI:https://rpgbakin.com/pukiwiki_en/?Casts#l44f0bd1https://rpgbakin.com/pukiwiki_en/?Casts#l44f0bd1]].
For more details, see [[Battle Action AI:https://rpgbakin.com/pukiwiki_en/?Casts#l44f0bd1https://rpgbakin.com/pukiwiki_en/?Casts#l44f0bd1]].

Once all changes are complete, click the OK button to close the [[Database]] dialog.
Once all changes are complete, click the OK button to close the Database dialog.

***Try it Out with a Battle Test [#a4855770]
''Once you return to the Map Editor, open the "Enemy Distribution" tab in the [[Map Settings Palette]] again.''
First, select the area where you want to run the battle test from the “Enemy Distribution” list. (Please select an area where “Slime Lava” is set as the enemy that appears.)
Once you've selected an area, click the “Battle Test” button.

Use the "Battle Test" dialog to try out a battle test.
Since the enemy has become quite strong, you may want to raise the player's level before running the battle test.
#ref(./Setting Up Enemies_4.jpg,40%)
#br

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''Now you've learned how to change the strength of enemies.''

''However, it seems that "Slime Lava" may have been made a bit too strong.''
''Try adjusting the stats again in the database.''
''It’s a good idea to set the "Attack Power" back to 20, and specify "Normal Attack" for the "Battle AI".''

''Next, we’ll move on to customizing events.''
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''&size(16){Next: [[Changing Battle BGM and Transition Effects:https://rpgbakin.com/pukiwiki_en/?Changing+Battle+BGM+and+Transition+Effects+%28Beginner+Tutorial%29]]};''
''&size(16){Previous: [[Encounter Battle:https://rpgbakin.com/pukiwiki_en/?Encounter+Battle+%28Beginner+Tutorial%29]]};''
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''[[Beginner Tutorial INDEX:https://rpgbakin.com/pukiwiki_en/?RPG+Developer+Bakin+Beginner+Tutorial]]>>''

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