#author("2023-04-11T14:11:32+00:00","default:admin","admin") #author("2026-03-13T13:21:00+09:00","default:admin","admin") *Sounds [#mf74129f] > #contents **Play BGM [#h900d3c2] Play the specified BGM. #ref(Play_BGM.png) #br -''BGM'' Specify the background music to be played. -''Adjust Volume'' Specify a value between 0 and 100. -''Adjust Tempo'' It can be configured in 9 steps from 0 to 8. -''Test Play/Stop'' Test play/stop the specified BGM. -''Fade Out'' Fade out the BGM playing before this panel executes for a specified number of seconds. -''Fade In'' Fade in the BGM over the specified number of seconds. #br -&size(16){''Fade Processing for BGM and Environmental Sound (BGS)''}; --When starting or stopping BGM/environmental sound playback from an event (0 seconds = immediate effect), any previously active fades will be cleared. --When starting or stopping map BGM/environmental sounds (sounds specified under “BGM” and “Environmental Sounds” in the Basic tab of Map Settings), any previously active fades will be cleared. --However, if the setting for map BGM/environmental sounds is set to “Maintain,” the fade will continue as is. **Play Environmental Sound [#n1c04b96] Play the specified environmental sound. Play the specified environmental sound(BGS). #ref(Play_Environmental_Sound.png) #br -''Environmental Sound'' Specify the environmental sound to be played. -''Adjust Volume'' Specify a value between 0 and 100. -''Adjust Tempo'' It can be configured in 9 steps from 0 to 8. -''Test Play/Stop'' Test play/stop the specified environmental sound. -''Fade Out'' Fade out the BGM playing before this panel executes for a specified number of seconds. -''Fade In'' Fade in the BGM over the specified number of seconds. **Play Sound Effect [#eb38aa0c] Specify the sound effect to be played. #ref(Play_Sound_Effect.png) #br -''Adjust Volume'' Specify a value between 0 and 100. -''Adjust Tempo'' It can be configured in 9 steps from 0 to 8. -''Play as 3D sound'' If checked, the sound is heard and the volume changes according to the position and orientation from the player's point of view. -''Test Play'' Test playback of the specified sound effect. **Stop Sound Effect [#h21911fc] Stop the specified sound effect. #ref(Stop_Sound_Effect.png) #br **Play Fanfare [#yf878ff8] Play the specified fanfare. #ref(Play_Fanfare.png) #br -''Fanfare'' Specify the fanfare to be played. -''Wait until Fanfare Completes'' The next event is not executed until the fanfare has finished playing. -''Adjust Volume'' Specify a value between 0 and 100. -''Adjust Tempo'' It can be configured in 9 steps from 0 to 8. -''Test Play/Stop'' Test play/stop the specified fanfare.