Environment Map
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Start:
*Environment Map [#b9447a44]
**How to Create an Environment Map [#pa79014c]
Textures to be used in the environment map should be in ....
The XYZ planes of the .hdr format image can be aligned to...
- ''Arranged like a dice unfolded diagram''
#ref(./EnvironmentMap-Cube.png)
#br
- ''Vertically arranged XYZ images''
#ref(./EnvironmentMap-Vertical.png)
**How to Add an Environment Map [#t66b9236]
+ Under Resources > Textures, add a hdr format image you ...
(You can also add textures by dragging and dropping them ...
#ref(./EnvironmentMap-Add-E.png)
#br
+Change the "Shape" option in the texture settings to Cube.
#ref(./EnvironmentMap-Shape-E.png)
#br
+Select [Map Settings > Rendering Settings > Environment ...
(Note that if the option is not specified for Cube in 2, ...
#ref(./EnvironmentMap-MapSettings-E.png)
End:
*Environment Map [#b9447a44]
**How to Create an Environment Map [#pa79014c]
Textures to be used in the environment map should be in ....
The XYZ planes of the .hdr format image can be aligned to...
- ''Arranged like a dice unfolded diagram''
#ref(./EnvironmentMap-Cube.png)
#br
- ''Vertically arranged XYZ images''
#ref(./EnvironmentMap-Vertical.png)
**How to Add an Environment Map [#t66b9236]
+ Under Resources > Textures, add a hdr format image you ...
(You can also add textures by dragging and dropping them ...
#ref(./EnvironmentMap-Add-E.png)
#br
+Change the "Shape" option in the texture settings to Cube.
#ref(./EnvironmentMap-Shape-E.png)
#br
+Select [Map Settings > Rendering Settings > Environment ...
(Note that if the option is not specified for Cube in 2, ...
#ref(./EnvironmentMap-MapSettings-E.png)
Page: