Event Switches (Beginner Tutorial)
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Start:
''[[Beginner Tutorial INDEX:https://rpgbakin.com/pukiwiki...
*Event Switches [#ff82a2ee]
''This section explains “Event Switches,” which are frequ...
**Using Event Switches as Activation Conditions [#df91dca0]
''An Event Switch is a mechanism in the game that can be ...
(An Event Switch is essentially a variable. If the variab...
Take a look at the example in the diagram below.
#ref(./Event Switches_4.jpg,60%)
#br
If Event B is set to activate when Switch A is ON, and Ev...
- Turning ON Switch A in Event A will trigger Event B.
- Turning ON Switch B in Event B will trigger Event C.
For example, you can control a sequence where: After spea...
If you think of the “Events” shown in the diagram as “Eve...
**Branching with Event Switches [#b7c3f741]
''Using the event panel [[Check Event Switch:https://rpgb...
For example, if the “Talked to Elderly Man” switch is ON,...
#ref(./Event Switches_1.jpg,40%)
#br
''Event Switches can also be used to determine which sele...
In the [[Select from Selection and Check Results:https://...
This allows you to control things like: “If a certain eve...
#ref(./Event Switches_2.jpg,40%)
#br
**Toggling Display with Event Switches [#i154ed02]
''In the [[Layout Tool]], you can use Event Switches as [...
For example: “If a certain event has been cleared, show t...
#ref(./Event Switches_3.jpg,40%)
#br
**The True Identity of Event Switches [#x36ab210]
''Event Switches are actually just variables.''
In Bakin, variables that are used solely for ON/OFF purpo...
See the page [[About Variables]] for more information.
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//''&size(16){Next: [[Creating a Map 2:https://rpgbakin.c...
''&size(16){Previous: [[Creating an Event 3:https://rpgba...
----
''[[Beginner Tutorial INDEX:https://rpgbakin.com/pukiwiki...
End:
''[[Beginner Tutorial INDEX:https://rpgbakin.com/pukiwiki...
*Event Switches [#ff82a2ee]
''This section explains “Event Switches,” which are frequ...
**Using Event Switches as Activation Conditions [#df91dca0]
''An Event Switch is a mechanism in the game that can be ...
(An Event Switch is essentially a variable. If the variab...
Take a look at the example in the diagram below.
#ref(./Event Switches_4.jpg,60%)
#br
If Event B is set to activate when Switch A is ON, and Ev...
- Turning ON Switch A in Event A will trigger Event B.
- Turning ON Switch B in Event B will trigger Event C.
For example, you can control a sequence where: After spea...
If you think of the “Events” shown in the diagram as “Eve...
**Branching with Event Switches [#b7c3f741]
''Using the event panel [[Check Event Switch:https://rpgb...
For example, if the “Talked to Elderly Man” switch is ON,...
#ref(./Event Switches_1.jpg,40%)
#br
''Event Switches can also be used to determine which sele...
In the [[Select from Selection and Check Results:https://...
This allows you to control things like: “If a certain eve...
#ref(./Event Switches_2.jpg,40%)
#br
**Toggling Display with Event Switches [#i154ed02]
''In the [[Layout Tool]], you can use Event Switches as [...
For example: “If a certain event has been cleared, show t...
#ref(./Event Switches_3.jpg,40%)
#br
**The True Identity of Event Switches [#x36ab210]
''Event Switches are actually just variables.''
In Bakin, variables that are used solely for ON/OFF purpo...
See the page [[About Variables]] for more information.
----
//''&size(16){Next: [[Creating a Map 2:https://rpgbakin.c...
''&size(16){Previous: [[Creating an Event 3:https://rpgba...
----
''[[Beginner Tutorial INDEX:https://rpgbakin.com/pukiwiki...
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